发光蘑菇生物群落

来自Terraria Wiki
跳转至: 导航搜索
BiomeBannerGlowingMushroom.png

A Glowing Mushroom biome, also known as Glowing Mushroom Fields, is a biome characterized by Mushroom Grass, Glowing Mushrooms, and Giant Glowing Mushrooms growing on Mud Blocks. The grasses and plants in a Glowing Mushroom biome emit a vibrant blue glow, along with many of its unique enemies. The Truffle NPC requires a house in a Surface (above-ground) Glowing Mushroom biome and sells mushroom-themed blocks, pets, and weapons.

The Underground Glowing Mushroom biome in 1.4.0.1.

Underground Glowing Mushroom biomes are Glowing Mushroom biomes below 0 depth. They can be found naturally, randomly generating on world creation. The background of an Underground Glowing Mushroom biome depicts numerous small mushrooms. Several mushroom-themed versions of normal Cavern enemies spawn here in pre-Hardmode, and some completely unique enemies will spawn in Hardmode. 主机版前代主机版移动版 Giant Glowing Mushrooms will grow if there is enough vertical space, though unlike Giant Glowing Mushrooms on the surface, they have smaller caps and lack branches.

On the 电脑版 电脑版, Underground Glowing Mushroom biomes are large, layered caverns which feature mushroom "vines" hanging from the ceiling and surface-style Giant Glowing Mushrooms. They generate with set features, including a span of flat ground (for Giant Glowing Mushrooms to grow on) and a wide lake for fishing purposes. Spore Bats (which have a 1% chance of dropping the exclusive Shroomerang) and Spore Skeletons will spawn as well. Mushroom Chests found here will include normal Gold Chest loot, but also have a 50% chance of having the Shroom Minecart and a 33.33% chance of having the Mushroom vanity set.

Surface Glowing Mushroom biomes are Glowing Mushroom biomes above 0 depth. They do not generate naturally and must instead be created by the player. The sky is darkened in Surface Glowing Mushroom biomes, making it appear to be nighttime even during daytime hours. The background depicts towering mushrooms. Many exclusive mobs will spawn, including the Anomura Fungus, Fungi Bulb, Mushi Ladybug, Mushroom Zombie, and Spore Zombie, which provide a considerable challenge. In Hardmode, the former three will also spawn underground alongside the Fungo Fish (a type of jellyfish) and the Giant Fungi Bulb, the latter of which has unique mushroom projectiles that go through blocks.

Two critters spawn in the Mushroom biome. The Glowing Snail occasionally spawns throughout the game, but perhaps the most significant feature of the mushroom biome is the Truffle Worm, which is very rare and runs away from the player when they get too close (unless they have on an Invisibility Potion). However, when caught, they can be used as bait in the Ocean to summon the Duke Fishron boss, which yields incredibly powerful loot.

A Glowing Mushroom biome can be created manually by planting Mushroom Grass Seeds on Mud Blocks, or spraying the Jungle with the Clentaminator using Dark Blue Solution. An area requires 101 tiles that are mushroom-related (Mushroom Grass, naturally grown Glowing Mushrooms, Giant Glowing Mushrooms) to be considered a Glowing Mushroom biome[1].

内容[编辑 | 编辑源代码]

备注[编辑 | 编辑源代码]

Achievement Funkytown.png
Lua错误:错误:找不到表格GameText。。 • Lua错误:错误:找不到表格GameText。。
遇到地表之上的发光蘑菇生物群落电脑版、主机版、和移动版

小贴士[编辑 | 编辑源代码]

An example of a compact, "efficiently" made Surface Glowing Mushroom biome. The Truffle can be seen located in their own house.
  • 困难模式之前建造地表发光蘑菇生物群系时应格外小心,因为在此生成的敌人比其他困难模式之前的敌怪强大得多。
  • 在您的地表发光蘑菇生物群系中,在困难模式之前建造两个NPC房屋是一个明智的主意,以准备松露人和陪伴他的NPC(例如,树精)。这还将解决上面列出的与敌怪有关的问题,因为在您的地表发光蘑菇生物群落中拥有NPC会大大降低敌怪的生成率。
  • On the 电脑版 电脑版, either surface or underground Mushroom Biomes will allow obtaining a Mushroom Pylon, by building two or more houses and placing chosen NPCs there; it is not necessary to wait for Hardmode and Truffle's appearance.
    • On the surface, it is easiest to produce the biome in the Jungle due to the prevalence of mud; this can provide a second Pylon for the Jungle area. Alternatively, mud can simply be placed as needed. When choosing a location, consider that the Mushroom Biome background will appear up to a screen's width or so away from the actual mushroom grass etc. producing the biome.
      • A Floating Island can make a good option for a Surface Mushroom biome. This keeps the Mushroom biome and its enveloping darkness out of the way of most surface activities, and will also put it out of the way of biome spread.
    • Alternatively, the natural Mushroom Biomes will mostly appear at great Depths, and these can be "colonized" to provide a convenient way-station to the Underworld. Naturally, the NPCs should be fully sealed away from the dangerous local enemies; even so, the spores of Fungi Bulbs and Giant Fungi Bulbs may be troublesome in Hardmode.
      • Note that NPCs placed in an Underground Mushroom biome will probably qualify as a "Cavern Town", and spawn Gem Critters in the vicinity. These will look quite odd (and nearly indistinguishable) by the biome's natural lighting, but supplying some brighter lighting will show their various colors.
    • 创建人造发光蘑菇生物群系的有效方法是将泥块以形成1×1空单元格的方式放置。这样,蘑菇草可以传播到更多的区块,从而大大加快了生物群系的创建过程.植物和发光蘑菇可以在这些间隙内生长。

花絮[编辑 | 编辑源代码]

血月期间的地表发光蘑菇生物群落。
Glowing Mushroom Grass logo displayed on the Official Terraria Forums (Underground style)
  • 电脑版、主机版、和移动版 由于血月会给一切染上红色,地表发光蘑菇生物群落在其期间会呈现出粉紫色调。
  • 在地表发光蘑菇生物群落中月亮中是红色的,类似于血月
  • 1990年横版卷轴游戏《超级马里奥世界》的一段选录被用于发光蘑菇生物群落的背景音乐中。
  • 当玩家接近地下发光蘑菇生物群落的"中心"时它的发光会更亮。
  • 当进入或者离开地表发光蘑菇生物群落时,由于阳光逐渐变暗,因此会有一个明显的延迟,尤其是在返回时。

历史[编辑 | 编辑源代码]

  • 主机版 1.02:赋予了发光蘑菇自己的生物群落(音乐、背景、生成怪物等),并添加了在地表上栽培出来的能力。
  • 移动版 1.2.6508:赋予了发光蘑菇自己的生物群落(音乐、背景、生成怪物等),并添加了在地表上栽培出来的能力。

参考[编辑 | 编辑源代码]

  1. 信息来自电脑版 电脑版 1.4.0.5 源代码,method UpdateBiomes() in Terraria.Player.cs这可能已经不准确,因为电脑版 电脑版的当前版本已经是 1.4.1.1。