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Goblin Army Icon.png
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The Goblin Army (also known as the Goblin Invasion) is an event when unique Goblin enemies spawn in waves. A Goblin Invasion has a random chance of occurring at any particular dawn, if the criteria stated below are met. It can also be triggered manually using a Goblin Battle Standard.

打败至少一次哥布林军队将满足哥布林工匠 NPC 出现的条件,让他能够开始出现在随机洞穴区域中。

条件[编辑 | 编辑源代码]


  • 必须是白天 (在凌晨4:30之后).
  • 玩家必须在世界出生点 (没必要在玩家的出生点).
  • 至少已经有一个暗影珠猩红之心被摧毁了。
  • 必须至少有一名玩家拥有 200 或更高生命值。(如果此条不符合则哥布林战旗将不起作用)
  • 必须没有哥布林入侵正在进行中。


几率[编辑 | 编辑源代码]

  • 在满足生成条件之后,每个白天都有 1/3 几率让哥布林军队首次入侵。
  • 后继入侵(首次入侵被打败后)在困难模式开始之前每天都有 1/30 几率发生,之后是 1/60 几率。
  • The Goblin invasion takes a higher priority than the Pirate Invasion, which can only occur when the Goblin Invasion fails to do so.

On average, a random Goblin Invasion will occur about every 12 real-world hours of playing in pre-Hardmode, and every 24 hours of playing in Hardmode.

事件开初[编辑 | 编辑源代码]

Goblin Army.png

When a Goblin invasion is approaching, one of the two following status messages will appear: "一支哥布林军队正从西边逼近!"/"一支哥布林军队正从东边逼近!"

The message repeats a few times (one time on a small- or medium-sized world, and twice on a large-sized world). The direction specified in this message only pertains to the initial wave of Goblins, which spawns at the world's edge and travels to the player's original spawn point. Additional waves spawn immediately near the player's original spawn point, when the player is in that area.

If the message says "west", the initial Goblins will come from the left. If the message says "east", they will arrive from the right. Note that these directions are not related to the apparent motion of the sun and the moon, which, in Terraria, appear to move from left ("west") to right ("east").

When the Goblin Army is about to begin spawning around the player's spawn point, another status message appears: "哥布林军队来了!" and the theme music will switch to the 电脑版主机版移动版3DS版 "Goblin Invasion" / 前代主机版 "Boss 1" track.

完成事件[编辑 | 编辑源代码]

The event is completed when the player defeats all goblins in the army.


  • There will be 80 base goblins.
  • 每个最大生命值为 200 或更多的玩家都会额外加上 40 个哥布林。

This means that in single player, the army will consist of 120 goblins, while in an 8-player game, with each player having 200 health or more, it will spawn 400 goblins. The maximum number of goblins in an invasion is 10,280 (255 players above 200 health).

When the final wave of goblins is on the screen, the status message "哥布林军队已被打败!" will appear; and goblins will stop spawning. Even after the message is displayed, the event theme will keep playing until the last remaining goblin is dead.

内容[编辑 | 编辑源代码]

其他哥布林[编辑 | 编辑源代码]


  • Goblin Tinkerer: A town NPC that appears randomly, only after at least one Goblin Invasion has been defeated. He initially appears bound in a random area of the cavern layer.
  • 哥布林侦察兵:敌怪哥布林,会掉落破布,生成在靠近世界边缘的地方。可以收集破布并用之制作哥布林战旗,用于手工触发入侵。

备注[编辑 | 编辑源代码]

  • 完成此事件至少一次对于推进游戏至关重要,因为它让哥布林工匠变为可用,他提供重铸功能、工匠作坊、和火箭靴
  • Dying will not end the invasion or cause any goblins to despawn.
  • 屏幕上必须没有其他敌怪才能让哥布林开始攻击。
  • 哥布林以和流星头相同的方式覆盖当前生物群落的敌怪。
  • The invasion will not prevent most other events, so it is possible to fight a Goblin Army and a boss at the same time. A Blood Moon or a Solar Eclipse may begin during a Goblin Invasion, but their related enemies only spawn after the Goblin Army has been defeated.
  • Goblin Peons will break doors instead of opening them. If the door belonged to a house containing the player's bed or an NPC, this will cause the spawn point to reset or the NPC to move out, respectively.
  • A Goblin Invasion will prevent dead NPCs from respawning for their duration.
  • 在哥布林军队已经接近时使用哥布林战旗不会有任何效果。
  • If all the goblins appearing on the screen are killed, the music will switch to normal, the progress bar will vanish and goblins will stop spawning. After about a minute, the invasion will continue again.
  • Although it says this event will swarm the world spawn, in reality, it swarms the area nearest to the player as long as NPCs are nearby. Example: If a player is in the Ocean while an invasion event is happening, the invasion will swarm spawn. While if the player has an NPC with a beach-side house at the Ocean, the invasion will swarm that area instead.
  • 电脑版、主机版、和移动版 If a Goblin Army invades shortly before summoning the Wall of Flesh and is not dealt with, it will immediately transfer to its Hardmode version after the boss is defeated.
  • Once the initial status message pops up, there is no way to prevent the goblins from invading, as leaving the world and coming back will just redisplay the message and the goblins will proceed to invade anyway.

成就[编辑 | 编辑源代码]

Achievement Goblin Punter.png
哥布林草民 • “击败哥布林入侵,一群低贱、野蛮、粗暴的尖耳朵战士和暗影焰巫士。”
Achievement Crowd Control.png
群体控制 • “你打败了哥布林军队!”

小贴士[编辑 | 编辑源代码]

想要了解更多打败哥布林军队的技巧,包括武器战斗场地的推荐,参见Guide:Goblin Army strategies
  • Piercing items like spears and flails can take out several goblins at once.
  • 入侵期间掉落的尖球能有效地击退更多哥布林,因为他们中的大部分都遵循基本的战士 AI 并会无脑地穿过它们。
  • Goblin Peons cannot break doors that are already open.

历史[编辑 | 编辑源代码]

参考[编辑 | 编辑源代码]

  1. 信息来自电脑版 电脑版 源代码,function UpdateTime() in Terraria.Main.cs这可能已经不准确,因为电脑版 电脑版的当前版本已经是。