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The Goblin Army (also known as the Goblin Invasion) is an event when unique Goblin enemies spawn in waves. A Goblin Invasion has a random chance of occurring at any particular dawn, if the criteria stated below are met. It can also be triggered manually using a Goblin Battle Standard.

打敗至少一次哥布林軍隊將滿足哥布林工匠 NPC 出現的條件,讓他能夠開始出現在隨機洞穴區域中。

條件[編輯 | 編輯原始碼]


  • 必須是白天 (在凌晨4:30之後).
  • 玩家必須在世界出生點 (沒必要在玩家的出生點).
  • 至少已經有一個暗影珠猩紅之心被摧毀了。
  • 必須至少有一名玩家擁有 200 或更高生命值。(如果此條不符合則哥布林戰旗將不起作用)
  • 必須沒有哥布林入侵正在進行中。


機率[編輯 | 編輯原始碼]

  • 在滿足生成條件之後,每個白天都有 1/3 機率讓哥布林軍隊首次入侵。
  • 後繼入侵(首次入侵被打敗後)在困難模式開始之前每天都有 1/30 機率發生,之後是 1/60 機率。
  • The Goblin invasion takes a higher priority than the Pirate Invasion, which can only occur when the Goblin Invasion fails to do so.

On average, a random Goblin Invasion will occur about every 12 real-world hours of playing in pre-Hardmode, and every 24 hours of playing in Hardmode.

事件開初[編輯 | 編輯原始碼]

Goblin Army.png

When a Goblin invasion is approaching, one of the two following status messages will appear: "一支哥布林軍隊正從西邊逼近!"/"一支哥布林軍隊正從東邊逼近!"

The message repeats a few times (one time on a small- or medium-sized world, and twice on a large-sized world). The direction specified in this message only pertains to the initial wave of Goblins, which spawns at the world's edge and travels to the player's original spawn point. Additional waves spawn immediately near the player's original spawn point, when the player is in that area.

If the message says "west", the initial Goblins will come from the left. If the message says "east", they will arrive from the right. Note that these directions are not related to the apparent motion of the sun and the moon, which, in Terraria, appear to move from left ("west") to right ("east").

When the Goblin Army is about to begin spawning around the player's spawn point, another status message appears: "哥布林軍隊來了!" and the theme music will switch to the 電腦版主機版移動版3DS版 "Goblin Invasion" / 前代主機版 "Boss 1" track.

完成事件[編輯 | 編輯原始碼]

The event is completed when the player defeats all goblins in the army.


  • There will be 80 base goblins.
  • 每個最大生命值為 200 或更多的玩家都會額外加上 40 個哥布林。

This means that in single player, the army will consist of 120 goblins, while in an 8-player game, with each player having 200 health or more, it will spawn 400 goblins. The maximum number of goblins in an invasion is 10,280 (255 players above 200 health).

When the final wave of goblins is on the screen, the status message "哥布林軍隊已被打敗!" will appear; and goblins will stop spawning. Even after the message is displayed, the event theme will keep playing until the last remaining goblin is dead.

內容[編輯 | 編輯原始碼]

其他哥布林[編輯 | 編輯原始碼]


  • Goblin Tinkerer: A town NPC that appears randomly, only after at least one Goblin Invasion has been defeated. He initially appears bound in a random area of the cavern layer.
  • 哥布林偵察兵:敵怪哥布林,會掉落破布,生成在靠近世界邊緣的地方。可以收集破布並用之製作哥布林戰旗,用於手工觸發入侵。

備註[編輯 | 編輯原始碼]

  • 完成此事件至少一次對於推進遊戲至關重要,因為它讓哥布林工匠變為可用,他提供重鑄功能、工匠作坊、和火箭靴
  • Dying will not end the invasion or cause any goblins to despawn.
  • 屏幕上必須沒有其他敵怪才能讓哥布林開始攻擊。
  • 哥布林以和流星頭相同的方式覆蓋當前生物群落的敵怪。
  • The invasion will not prevent most other events, so it is possible to fight a Goblin Army and a boss at the same time. A Blood Moon or a Solar Eclipse may begin during a Goblin Invasion, but their related enemies only spawn after the Goblin Army has been defeated.
  • Goblin Peons will break doors instead of opening them. If the door belonged to a house containing the player's bed or an NPC, this will cause the spawn point to reset or the NPC to move out, respectively.
  • A Goblin Invasion will prevent dead NPCs from respawning for their duration.
  • 在哥布林軍隊已經接近時使用哥布林戰旗不會有任何效果。
  • If all the goblins appearing on the screen are killed, the music will switch to normal, the progress bar will vanish and goblins will stop spawning. After about a minute, the invasion will continue again.
  • Although it says this event will swarm the world spawn, in reality, it swarms the area nearest to the player as long as NPCs are nearby. Example: If a player is in the Ocean while an invasion event is happening, the invasion will swarm spawn. While if the player has an NPC with a beach-side house at the Ocean, the invasion will swarm that area instead.
  • 電腦版、主機版、和移動版 If a Goblin Army invades shortly before summoning the Wall of Flesh and is not dealt with, it will immediately transfer to its Hardmode version after the boss is defeated.
  • Once the initial status message pops up, there is no way to prevent the goblins from invading, as leaving the world and coming back will just redisplay the message and the goblins will proceed to invade anyway.

成就[編輯 | 編輯原始碼]

Achievement Goblin Punter.png
哥布林草民 • 「擊敗哥布林入侵,一群低賤、野蠻、粗暴的尖耳朵戰士和暗影焰巫士。」
Achievement Crowd Control.png
群體控制 • 「你打敗了哥布林軍隊!」

小貼士[編輯 | 編輯原始碼]

想要了解更多打敗哥布林軍隊的技巧,包括武器戰鬥場地的推薦,參見Guide:Goblin Army strategies
  • Piercing items like spears and flails can take out several goblins at once.
  • 入侵期間掉落的尖球能有效地擊退更多哥布林,因為他們中的大部分都遵循基本的戰士 AI 並會無腦地穿過它們。
  • Goblin Peons cannot break doors that are already open.

歷史[編輯 | 編輯原始碼]

參考[編輯 | 編輯原始碼]

  1. 信息來自電腦版 電腦版 原始碼,function UpdateTime() in Terraria.Main.cs這可能已經不準確,因為電腦版 電腦版的當前版本已經是。