After defeating Plantera, whenever you defeat an enemy with more than 100 health points in the Hardmode 地牢 there is a 6.67% (1/15) chance of a Dungeon Spirit spawning. Statue spawned enemies will never spawn Dungeon Spirits on the 電腦版.
On the 移動版, after Plantera's defeat, any enemy, regardless of health, has a 1 in 13 chance of spawning a Dungeon Spirit.
Dungeon Spirits are immune to all 減益s.
- An easy way to farm Dungeon Spirits is to find or place a 水蠟燭 in a large room that has many tunnels leading into it and use the 食人魚槍 on enemies, because when an enemy is killed and a Dungeon Spirit spawns, the piranha will bounce onto it.
- If you have an active 妖靈瓶, the Dungeon Spirit may blend in and be mistaken as the Wisp, as they look very similar. Dyeing the Wisp is an effective way around this without dismissing the light pet.
- During 專家模式, all enemies have double health and all pre-hardmode enemies receive a further health bonus when in Hardmode. Because of this, all enemies in the dungeon can spawn Dungeon Spirits, except for the 詛咒骷髏頭, the 尖刺球 and the 烈焰火輪.
- Spawn chance increased. No longer spawns from Statue-spawned enemies
- Can now drop its own respective banner.
- 1.2.1：Spawn chance reduced.
- 188.8.131.52：Spawn chance reduced, max Ectoplasm dropped reduced from 3 to 2.