指南:戰鬥場地

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Information.svg 注意: Most of the arena designs that are listed below have to be edited in their respective Terrain Preparation sections of their guide, as they are transcluded from these pages.

「戰鬥場地」通常是指玩家建造的一個區域,在那裡他們可以更輕鬆地面對boss或其它事件。每個戰鬥場地對於每個boss的效果都是不同的,有些戰鬥場地由一個平坦的區域或多層平台雕像組成。

一般戰鬥場地[edit | edit source]

  • 戰鬥場地最好建在遠離 基地 的地方,這樣 NPC 就不會受傷或死亡。最好建在靠近地面的地方,遠離天空,這樣戰鬥的時候就不會有 鳥妖鳥妖飛龍飛龍 刷新出來搗亂。
  • 一個典型的戰鬥場地,通常是由多排長排的 木平台木平台組成,或是地面上的平坦表面或 瀝青塊瀝青塊 組成的跑道,以提升奔跑速度。
  • 有時,戰鬥場地的形狀取決於 Boss 或 事件 以及玩家決定如何與之戰鬥. 飛鏢機關機關熔岩桶熔岩 可以輕鬆殺死事件中的小怪, 雖然某些boss,如 史萊姆王 不能通過實體方塊, (從1.3.0.1版本開始, 史萊姆王卡在實體方塊上,會直傳送到玩家的面前)。
  • 放置 篝火篝火, 紅心燈籠紅心燈籠, 蜂蜜桶蜂蜜 放置 泡泡泡泡電腦版、主機版、和移動版心形雕像心形雕像 可以大大增加生命回復。法師也可以放置 星星瓶星星瓶星星雕像星星雕像來回復魔力.
  • 和平蠟燭和平蠟燭電腦版、主機版、和移動版 降低野怪的刷新率,這有利於戰鬥場地的建設。
  • 不滅蠟燭 會增加野怪的刷新率,這有利於對抗定時的事件,如南瓜月亮。但是在和boss或不定時事件時將會更加的困難。
  • 你可以在戰鬥場地附近為 護士護士 NPC 建造一座房子. 房子裡放一張 床, 所以在戰鬥時,你可以用 魔鏡魔鏡回憶藥水回憶藥水 來到護士這裡及時治療。 房子最好建在遠離競技場的地方,以防護士被殺。
  • 一座 韌皮雕像韌皮雕像電腦版和移動版 可以增加附近玩家的防禦,它可以在 沙漠地下 被找到。
  • 因為幸運可以增加傷害, 所以放置可以增加幸運的物品會很有幫助。如: 花園侏儒花園侏儒電腦版和移動版以及相應的生物群落的 火把
  • 當你殺死 機械boss 並讓 蒸汽朋克人蒸汽朋克人 搬進你的房子, 你就可以購買並使用 傳送機傳送機,令人震驚的影響。 當你連接到 灰壓力板壓力板 時,你走上去,就可以立刻穿越到戰鬥場地,大大的提高了機動性。它也可以用來傳送到護士身邊治療,然後迅速返回戰場。

高級戰鬥場地[edit | edit source]

  • If using the Nurse is something that you are planning to do, create a three block high valid NPC house directly underneath your arena and move in the Nurse. This way, you can still right-click her easily since she is right underneath you and still run right by without having to enter a building that could trap you.
  • Try building your arena so the center is at your natural world spawn, that way if an event occurs you can easily teleport there by unsetting your spawn point from your bed and using a Magic Mirror or Recall Potion. You will teleport directly to the arena so you can get in the fight right away, and if you die you will respawn right there again. Try combining this with the above strategy so you can respawn after death right at the Nurse to heal yourself the rest of the way.
  • If you are going to be moving the Nurse into your arena, it is a good idea to move the Arms Dealer into a nearby or adjacent house so the Nurse will be happy. This way, healing from the Nurse will cost much less than if she was alone, and you can easily buy more ammunition from the Arms Dealer if you run out.

Bosses[edit | edit source]

史萊姆王[edit | edit source]

此內容轉載自Guide:King Slime strategies

克魯蘇之眼[edit | edit source]

此內容轉載自Guide:Eye of Cthulhu strategies

世界吞噬者[edit | edit source]

此內容轉載自Guide:Eater of Worlds strategies

克魯蘇之腦[edit | edit source]

此內容轉載自Guide:Brain of Cthulhu strategies

蜂后[edit | edit source]

此內容轉載自Guide:Queen Bee strategies

骷髏王[edit | edit source]

此內容轉載自Guide:Skeletron strategies

肉山[edit | edit source]

此內容轉載自Guide:Wall of Flesh strategies

毀滅者[edit | edit source]

Using a Daedalus Stormbow with holy arrows can be extremely effective due to the destroyer's length making it easy to hit

此內容轉載自Guide:The Destroyer strategies

雙子魔眼[edit | edit source]

此內容轉載自Guide:The Twins strategies

機械骷髏王[edit | edit source]

此內容轉載自Guide:Skeletron Prime strategies

世紀之花[edit | edit source]

此內容轉載自Guide:Plantera strategies

石巨人[edit | edit source]

此內容轉載自Guide:Golem strategies

豬龍魚公爵[edit | edit source]

此內容轉載自Guide:Duke Fishron strategies

拜月教狂信徒[edit | edit source]

此內容轉載自Guide:Lunatic Cultist strategies

月亮領主[edit | edit source]

此內容轉載自Guide:Moon Lord strategies

地牢守衛者[edit | edit source]

此內容轉載自Guide:Dungeon Guardian strategies鑑於它一碰到你就會立即殺死你,打敗它的唯一方法是比它跑得更快。所以你有五種好的地形選擇:

  1. 直接利用整個地圖,用重力藥水來四處移動。這樣你會跑得比它快,甚至可以通過斜着移動來做到更快。
  2. 使用一個很長的天橋。當你直線跑並不斷用翅膀跳時你會跑得和地牢守衛一樣快。要比它跑得快,你需要把天橋做成對角線形,或者用瀝青造天橋。
  3. 在開闊、淨空的空域用一雙好的翅膀或飛行坐騎,比如宇宙車鑰匙蝦松露
  4. 此方法需要一個使用帶快速的礦車機械貨車更佳)或增速軌道的環形鐵路系統。This can also be automated with Traps, 比如尖刺球長矛機關within the rail circle of with 召喚物和狂星之怒.
  5. 建一圈環形Hoik。一把大佬守衛召喚出來就喝回憶藥水回到Hoik旁的出生點並坐上Hoik。如果時機把握準確,你就會繞得足夠快,快到讓地牢守衛不斷改變方向,並且最終讓它只在Hoik中間轉。

要確保可靠地「召喚」地牢守衛,建議從地牢外面挖豎井。如果這麼做,建議帶上深度計或者它的任何一個升級物品。

如果機械師蒸汽朋克人已經入住,則可以建一個傳送機戰場()。這可以極大地簡化戰鬥,傳送機裝了計時器時尤其如此。由於機械師要在地牢才找得到,玩家需要把材料從另一個骷髏王已經被打敗的世界帶過來。

Invasions[edit | edit source]

General Invasions[edit | edit source]

Invasion events such as the Goblin Army, Pirate Invasion and Martian Madness can only be fought near the Spawn, or somewhere close to an NPC.

Before starting an event, make sure NPCs are protected, otherwise they will be attacked and possibly killed during the fight. Placing a block in front of a Door will prevent enemies from forcing them open and killing the NPCs.

If defended properly, the events can then be easily fought on a player's Base, using the Houses built as cover. Since most enemies from invasions lack the ability to attack through walls, they can be easily killed while standing above them in an enclosed room. However, make sure to have an exit ready for when the enemies that can attack through blocks spawn.

Old One's Army[edit | edit source]

此內容轉載自Guide:Old One's Army strategies

Moon Events[edit | edit source]

Extensive arena for the Moon Events, making heavy use of platforms, Asphalt and passive healing tiles.
Example of an arena, making heavy use of Traps. Note that on higher difficulties, Traps are hardly useful.

The Pumpkin and Frost Moons are much easier to handle with the proper arena.

A flat surface about 168 blocks wide (See NPC spawning) will focus all spawns on the arena. Above it there should be a long platform of the same width, high above the ground in order to keep grounded enemies out of reach.

Since the player will mostly focus on the Bosses on the later waves, Lava pit and Traps may be helpful to take out the weaker enemies more easily. However, on higher difficulties the Traps' low damage is practically useless against the higher-health enemies, making them almost a liability due to their piercing iframes and the risk of being hit by them and taking massive damage in the process.

It's also a good idea to make a room with a 床 near the Arena, so in case of death you can quickly get back to it.