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This is a Guide page.
This is a Guide page.
This means the page will walk you through a specific task, strategy, or enemy/boss fight.
Status: Subject to revision (This Guide does not meet certain quality standards and may be heavily outdated.)
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  • Player versus Player是一个允许相互伤害或击杀的可选模式,玩家可以组队或单打。在物品栏界面中点击右上角的剑就可以在多人模式中启用PvP选项。双方必须都开启PvP模式才能互相攻击。

    加入队伍的选项在物品栏界面的右上角,用不同颜色的盾牌表示。加入一个队伍后,你队友的血量和距离就会在屏幕上显示。

    PvP 并不解锁任何游戏内容,而且你不会从你的敌人那里得到任何战利品。他是纯粹可选的。 参加 PvP 的玩家只为娱乐及挑战自我,无论单挑或组队。下面是帮助你成为一个熟练PvP玩家的指南和一些小贴士。

    PvP
    PvP icons on Desktop version Desktop and Console version Console.

    不同[ | ]

    在 PvP里,受到玩家伤害后的无敌窗口期大幅减小。受到普通伤害后,无敌时间有0.66s,但受到玩家伤害,只有0.13s。十字项链可以使这个时间翻倍。而且:

    • 当你攻击对方玩家时,不会产生暴击
    • 药剂和其他一些造成减益的物品不会将其施于玩家,尽管「施法成功」的粒子效果可能会让你以为施法成功。
    • 自动寻的武器(包括召唤物器和叶绿弹叶绿弹在内)都不会主动攻击玩家。
    • 在迷你地图上只能看到你团队的玩家,星云盔甲圣骑士护盾的增益只会影响你的队友。相反,除了你的队友外,其他任何人都无法在小地图上看到你。

    种类[ | ]

    有多种类型的游戏模式。最常见的类型是:

    • 夺取宝石(Capture the Gem,CTG): 夺取大宝石。玩家将组成两个团队,通过将对方基地里的宝石(一般是大宝石)夺回并带回自己的基地而获胜。有关更多信息,详见指南:夺取宝石。* 团队死亡竞赛: 玩家组成两个队伍,第一只队伍达到指定击杀数则获得胜利。
    • 大逃杀: 一种玩家分布在各个地方的玩法,玩家会在死亡时淘汰,最后存活的玩家将获得胜利。
    • 饥饿游戏: 大逃杀的子模式,玩家可以选择角色,并被允许使用服务器世界中的所有物品来击杀对方玩家。

    某些模式施加了一些限制:

    • 职业战争: 一种子模式,允许玩家从服务器预先设定好的几种职业中进行选择。
    • 中核: 为基于团队的游戏玩法提供了更多的空间。当你死亡时,对方会夺取你的装备,使他们更难以被打败。
    • 硬核: 对于一些需要击杀的游戏(例如大逃杀),可能需要玩家进入硬核模式。
    • 控制 PvP: 标准的 PvP,某些物品禁止使用。目的是为了防止 PvP 演变成仅围绕三四件武器来展开战斗的陈旧体验。


    装备[ | ]

    在装备方面,每个人都有自己的喜好,但在PvP中并非所有事物都同样有效。如果你想和没有提升空间的“游戏末端玩家”同台竞技,则需要做一些妥协才能符合“元”标准。

    由于PvP是纯粹出于娱乐目的而存在的可选功能,因此对你和你的对手就可以使用武器的可接受性达成协议非常重要。当然,你可以尝试使用自己喜欢的非标准武器来进行PvP,但是除非你可以说服对手这样做,否则不要指望这些武器能发挥出色。

    武器[ | ]

    因为游戏的末端玩家一般会穿戴像耀斑盔甲甲虫盔甲这样的高防御盔甲,不应该选择那些面板基础伤害在 40-50 以下的武器在最终对战。另外,射程极短的武器在PvP中通常是无用的。可行的PvP武器通常具有很高的基础伤害,并能对远距离造成伤害。

    在对付敌人时,以神级为最佳修饰词的武器在进行PvP时应将其改为无情

    由于玩家的无敌帧大多数情况下都为7帧(但可以通过像十字项链及其衍生物来增加无敌帧),因此不建议玩家使用“使用时间不超过6”的武器或可以命中多次的武器、每次攻击数较多的武器,因为他们可能会被无敌帧吸收伤害而无效。如果需要,可以使用修饰语来将使用时间延长至7或更多。以避免对方玩家拥有无敌帧时意外击中他们。除非你想攻击对方一整个群体。

    (通常的) 被禁用的武器[ | ]

    当你在一个有规则的PvP服务器中游玩时,你当然期望某些武器被禁止。这是因为它们压倒性的强度和集中程度,不熟练的玩家使用也能像割草一样击败对手。当然,它们可以在无规则的PvP服务器中被使用,但如果你选择使用它们,不要惊讶如果其他人不想和你一起PvP。以下武器在有PvP规则的服务器中几乎总是被禁止的:

    • 天顶剑天顶剑-造成穿透物块的、大范围的极高伤害。
    • 终极棱镜终极棱镜-拥有近乎无限的射程,极高的伤害, 并且它的命中区域几乎是瞬间出现的。
    • 狂星之怒狂星之怒-极高伤害的射弹垂直覆盖整个屏幕。
    • 彩虹猫之刃彩虹猫之刃-极高伤害的射弹水平覆盖多个屏幕区域。
    • 泰拉悠悠球泰拉悠悠球-在大范围内造成极高伤害,而且几乎无法躲避。
    • 钱币枪钱币枪(填装铂金币铂金币)-极高的伤害和射弹飞行速度。

    近战[ | ]

    试图用剑追击你的对手很可能一无所获,因为与敌怪不同,聪明的玩家在受到任何形式的近战攻击时都会尽可能撤退。然而,一些近战武器有自己的射弹,可以克服这个弱点。

    远程[ | ]

    远程武器通常射程远、速度快,而这正是PvP所需要的。 火箭类武器应分别使用高射速子弹三级火箭可选弹药更多,视情可用圣箭毒液箭叶绿箭夜明箭等。


    魔法[ | ]

    追踪属性在PvP中不起作用,这使得使用魔法的玩家几乎没有高伤害的武器来选择。

    Summoning[ | ]

    Minions and sentries do not attack normally in PvP, but players will take damage upon touching them, and the summon will disappear. This means that it is possible to summon minions and sentries on top of your opponents to damage them instantly, making summoning a viable if somewhat one-dimensional playstyle.

    Armor[ | ]

    While some set bonuses can significantly increase your combat effectiveness, hybrid sets are also not only viable, but often recommended in order to maximize damage bonuses while sacrificing useless bonuses to Critical hit rate.

    • Beetle armor (shell) - Reduces damage taken by 45%, 30%, or 15% depending on the number of active beetles. Beetles regenerate periodically and disappear upon taking damage. Greatly enhances survivability in skirmishes.
    • Solar Flare armor - Similar to the Beetle Shell, but always grants 30% damage reduction as long as a shield is active. Charges take longer to regenerate.
    • Vortex armor - Stealth greatly increases damage, while making you nearly invisible if your health bar is full. Should be toggled off when you are trying to escape.
    • Shroomite armor - Makes you nearly invisible and greatly increases damage, but only while standing still. Lesser version of Vortex armor.
    • Valhalla Knight's Breastplate and Squire's Great Helm can be kept in the inventory for quick out-of-battle healing.

    Vanity[ | ]

    • If you leave your vanity slots empty, your opponents will be able to identify your armor set simply by looking at you. Whether you choose to conceal yourself with a different armor set or simply a vanity set that you think looks good, it is best to equip something in those slots, if only to deny this advantage to your opponents.
    • Dyes are also a useful consideration, especially when worn with vanity sets that fully cover the player's skin, to blend in with Background Walls/darkness, assuming the dyes used for each slot are of a similar color to the wall tiles behind the player's sprite..

    Accessories[ | ]

    As players generally focus on dealing rapid burst damage, accessories providing a regeneration bonus over time, such as the Band of Regeneration, will not save you from death. It is viable to specialize in either damage output or percentage-based damage reduction, but some form of mobility is practically a requirement; neither the Shrimpy Truffle nor the Cosmic Car Key is agile enough to evade a competent human player.

    As your aim as a PvP player is to win the DPS war against your opponent, all your accessories should be reforged to Menacing. Increasing your damage dealt by 4% will give you a more significant edge than reducing damage taken by 2.

    • Charm of Myths - Allows you to consume a healing potion 15 seconds earlier, which could save your life.
    • Shiny Stone - Regenerates health very quickly when out of combat.
    • Cross Necklace - Increases the duration of invincibility frames, though not to the same extent that it does against monsters.
    • Master Ninja Gear - Has a 10% chance to negate damage and provide a duration of invincibility, up to 2 seconds with the Cross Necklace. Usually banned for this reason.
      • The Tabi however is generally not banned, and provides an invaluable way to move quickly and unpredictably.
    • Ankh Shield - Protects you from being stunlocked by Yoyos and other fast weapons. Debuff protection is not very valuable in PvP, as most weapons fail to inflict debuffs in PvP regardless (with the Bee Keeper as a rare exception).
      • Paladin's Shield - Provides 2 more defense than the Ankh Shield and the same protection against knockback. Reduces damage taken by allies when the wearer is above 25% HP by taking the damage yourself, while also activating effects from accessories such as the Star Veil and Black Belt. An excellent choice in team-based PvP.
    • Worm Scarf - Provides 17% damage reduction.
    • Frozen Turtle Shell - Provides 25% damage reduction when below 50% health.
    • Sniper Scope - Allows you to see enemies from further away, making it easier to conduct a pre-emptive strike.
    • Damage-increasing accessories such as a class-specific Emblem/Celestial Emblem, Avenger Emblem/Mechanical Glove, and/or Celestial Stone/Celestial Shell/Destroyer Emblem/Sniper Scope, listed in decreasing order of raw damage boost.

    Potions and Buffs[ | ]

    Other considerations[ | ]

    • If you have a Light Pet, it is best to turn it off to avoid premature detection. You want to see your opponents before they see you.
    • The Bat Hook retracts faster than any other hook, and is the best for making rapid maneuvers.
    • The Slimy Saddle allows you to rapidly launch off the ground with no acceleration required, and also allows you to fall quickly out of the air.
    • Neither the Cosmic Car Key nor the Shrimpy Truffle provide you with a lot of agility, but they are at least more agile than a pair of Wings whose flight time has run out.
    • If not banned, the Rod of Discord is an extremely useful movement option that allows you to teleport to any location on your screen.
    • Smoke Bombs produce clouds of smoke roughly 2 blocks wide and 9 blocks tall. A few of them can easily conceal a player or two, which can be useful for stealth, in case any form of invisibility is unavailable.

    General Strategies[ | ]

    Your strategies will change depending on the type of PvP gameplay (see above). The strategies described below are more applicable to team modes such as Capture the Gem or dedicated all-out PvP servers, rather than for unrestricted PvP with endgame equipment.

    Scouting[ | ]

    Your enemies may have set up traps and other defenses to counter anyone who gets too close. If the area isn't protected by plugins such as TShock, disabling traps with a Wire Cutter or The Grand Design is very simple. Otherwise, the utility of scouting is very limited, so it is better to attack at once as a group.

    By using Wormhole Potions, your teammates can teleport to your position and ambush your opponents. If you are scouting for this purpose, be sure to drink an Invisibility Potion to avoid giving away the surprise. However, even if you are invisible or stealthed, your enemies will still be able to see your health bar if it isn't full.

    For more general purposes, a Sniper Rifle, Sniper Scope, or Binoculars can help you spot your opponents before they spot you.

    Maneuverability[ | ]

    In PvP, it is essential to be able to move quickly and unpredictably to avoid getting hit. Relying on the Cosmic Car Key as your only form of flight may have worked when fighting monsters, but the same approach in PvP will get you picked off very quickly. The Tabi, Wings, and a fast grappling hook such as the Bat Hook should always be considered for high mobility.

    • The Solar Flare armor's dashing ability is not a substitute for the Tabi, as you temporarily lose this ability once you run out of shield charges.
    • The Swiftness Potion boosts your movement speed by 25%.
    • The Slimy Saddle can be used to greatly increase falling speed or to instantly jump high off the ground with no delay; both of these sudden, unpredictable movements are valuable for dodging attacks.
    • As players are taller than they are wide, attacking other players from either side is generally more effective than attacking from above or below. For this reason, vertical movement is typically considered more valuable for dodging, so it is recommended to equip Wings with a high vertical speed boost such as Solar Wings, or a Frog Leg.

    Blockades[ | ]

    By quickly placing a wall of blocks such as dirt, you can defend yourself from most projectiles, forcing opponents to approach. This can be taken further by placing three platforms on your own side of the blockade and hammering them, creating a one-way blockade behind which you can still fire upon your opponents. This is most effective in formats that involve new characters using earlygame equipment.

    Boss Barrage[ | ]

    Summoning multiple bosses at an enemy's base is an effective way to cause chaos if they aren't properly geared to take the bosses on.

    Base Defense[ | ]

    .

    Dungeon Bricks are the most plentiful explosion-proof blocks that will prevent your base from being destroyed by someone using explosives. If explosives are not banned on the server, consider using those.

    Traps[ | ]

    If building is allowed on the server, naturally-occurring hazards can be repurposed to damage or distract your PvP opponents. They are unlikely to harm players with access to flight or hooks, but can potentially be effective in modes that require fresh characters. The following information may also be of interest to those who wish to design an arena for other players to fight each other on.

    • Spikes and Wooden Spikes harm players on contact.
    • Meteorite, Hellstone, and Hellstone Bricks rapidly deplete the health of players that are touching them. However, this can be negated with variants of the Obsidian Skull or Obsidian Skin Potions.
    • Lava is one of the most damaging natural hazards, and can be used to line the bottom of deep pits.
    • Sand can be dropped on players, dealing minor damage. If a large amount of Sand is dropped all at once, such as through a wiring mechanism, players will be trapped and rapidly suffocate.
    • Actuators can be used to surprise players by creating a deep pit, killing them with fall damage, or by blocking off entrances/exits, or opening holes in walls to shoot through.
    • Certain Statues such as Chest Statues and Medusa Statues can be wired to a Pressure Plate or Timer, creating a deadly threat to players still using Pre-Hardmode gear.
    • Boulders can be sent rolling towards opponents, whether through wiring or by placing Boulders manually and hitting them with a Pickaxe. They will typically roll to the left, only rolling to the right if there is no space to the left.
    • Cobwebs are easily removed through attacks, but become a significant hazard if placed in an area that is protected by TShock plugins.
    • Traps obtained from the Jungle Temple can be wired to fire automatically or upon activation with a Pressure Plate.
    • Explosives can be wired to a Pressure Plate to create a trap that is destructive both to players and to the surrounding terrain.
      • Land Mines are a more convenient variation that does not cause environmental damage.

    zh:指南:PvP

    1. 请注意区分速度和射速,一个指弹药飞行速度,一个指使用时间短,下同
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