树妖祝福(增益)

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树妖祸害
  • Dryad's Blessing.png
属性
类型减益
起因Dryad (enemies only)
效果-2 up to -16 health per second
No health regeneration
持续时间While inside the Dryad's leaf shield
工具提示自然的力量强迫你
树妖祝福
  • Dryad's Blessing.png
属性
类型增益
起因Dryad (players and NPCs only)
效果+8 defense to players
+6 / +10 / +14 defense to NPCs
Thorns effect
Increased health regeneration
持续时间While inside the Dryad's leaf shield
工具提示自然的力量保护你
The Dryad in the midst of her blessing.

Dryad's Blessing is a buff granted through the Dryad's NPC action. Rather than attacking nearby enemies, the Dryad casts a shield of leaves while enemies are near.

All players and NPCs will gain the following effects while within the range of the Dryad's ability:

  • +8 Defense to players and +6 / +10 / +14 Defense to NPCs[1]
  • +20% Thorns effect to players (20% damage reflected onto attacker, stackable with Thorns buff only) and +33.33% Thorns effect to NPCs[2]
  • +3 Health per second regeneration rate to players and +3.33 Health per second to NPCs[3]
  • Visual effect: Green sparkle trail from feet while moving

Enemies are afflicted with the Dryad's Bane debuff, which applies 4 damage per-second to enemies within the Dryad's leaf field. This debuff deals additional damage based on players' progression through the current world; see NPCs#Stat Boosts for the specific details of these progression boosts. Additionally, the total progression boost is multiplied by a game mode-specific multiplier: 1.0x / 1.5x / 1.75x. So if, for example, the current progression boost is +40% total and the world is in Expert Mode, the Dryad's Bane damage is actually raised by (1.4 * 1.5) = 2.1 = +110%. The final damage rate is rounded down, so e.g. 4 damage per second times 2.7 = 10.8, rounded down to 10.[4]

  • With no bosses defeated, the total damage rate is 4 / 6 / 7 per second.
  • With all bosses defeated, the total damage rate is 10 / 16 / 18 per second.

Notes[编辑 | 编辑源代码]

  • The buff stacks with the Thorns buff, but not with the thorns effect from the Turtle armor set bonus, which overrides it.
  • The reflected damage is capped at 1000.

Trivia[编辑 | 编辑源代码]

  • The tooltip is based on the saying, "The power of Christ compels you!" from the classic film The Exorcist.

History[编辑 | 编辑源代码]

References[编辑 | 编辑源代码]

  1. 信息来自电脑版 电脑版 1.4.0.5 源代码,function AI_007_TownEntities() in Terraria.NPC.cs这可能已经不准确,因为电脑版 电脑版的当前版本已经是 1.4.1.1。
  2. 信息来自电脑版 电脑版 1.4.0.5 源代码,method BeHurtByOtherNPC() in Terraria.NPC.cs这可能已经不准确,因为电脑版 电脑版的当前版本已经是 1.4.1.1。
  3. NPC HP regeneration is much simpler than player HP regeneration: Town NPCs have a single regen counter which increases at a fixed rate every tick (i.e. 60 times per second) while the NPC is not at max health; once the counter reaches or passes 180, the NPC gains 1 health and the counter resets to zero. The rate at which the counter increases is 1 per tick normally, or 11 per tick with Dryad's Blessing. 信息来自电脑版 电脑版 1.4.0.5 源代码,method CheckLifeRegen() in Terraria.NPC.cs这可能已经不准确,因为电脑版 电脑版的当前版本已经是 1.4.1.1。
  4. 信息来自电脑版 电脑版 1.4.0.5 源代码,method UpdateNPC_BuffApplyDOTs() in Terraria.NPC.cs这可能已经不准确,因为电脑版 电脑版的当前版本已经是 1.4.1.1。