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There are small tunnels called [[Antlion Burrow|Antlion burrows]] that tunnel underground, usually signifying where the [[Underground Desert]] is located.
 
There are small tunnels called [[Antlion Burrow|Antlion burrows]] that tunnel underground, usually signifying where the [[Underground Desert]] is located.
   
 
An area is considered a Desert biome if there at least 1500 Sand Blocks, causing the water and background to change, but Desert plants and enemies can spawn on even a single block of sand. Deserts are overridden by most other biomes, including the [[Ocean]]. [[Rain]] will occur in Deserts just as in any other surface biome. On the {{eversions|Sandstorm}} of ''[[Terraria]]'', [[Sandstorm]]s may also occur periodically, which cause special enemies to spawn as well as pushing the player according to the direction of the [[wind]].
An area is considered a Desert biome if there at least 1500 Sand Blocks<ref>[[File:1499.png|thumb]]
 
</ref>, causing the water and background to change, but Desert plants and enemies can spawn on even a single block of sand. Deserts are overridden by most other biomes, including the [[Ocean]]. [[Rain]] will occur in Deserts just as in any other surface biome. On the {{eversions|Sandstorm}} of ''[[Terraria]]'', [[Sandstorm]]s may also occur periodically, which cause special enemies to spawn as well as pushing the player according to the direction of the [[wind]].
 
   
 
[[{{tr|Hardmode}}]]期间,[[{{tr|the Corruption}}]]/[[{{tr|the Crimson}}]]和[[{{tr|the Hallow}}]]的蔓延有所加强,可能最终会转化所有{{tr|normal Desert}}。{{tr|world creation}}之时生成的{{tr|Corruption}}/{{tr|Crimson}}{{tr|deserts}}也可能会被转化为{{tr|Hallow}}版本,如果它们处在{{tr|Hardmode}}开始时立刻转换的世界部分内。所有的变体都和它们的主{{tr|biomes}}(例如,{{tr|The Corruption}}或{{tr|The Hallow}})很相似:主题[[音乐]]是一样的、[[{{tr|enemies}}]]是一样的(除了[[{{tr|Mummy}}]]的各种种类和{{tr|sandstorm}}的{{tr|enemies}})、以及背景只略有区别。{{tr|The sand}}会被替换为[[{{tr|ebonsand}}]]、[[{{tr|crimsand}}]]、或[[{{tr|pearlsand}}]]。虽然颜色有所改变,{{tr|cacti}}在被砍掉时依然会掉落[[{{tr|cactus}}]],[[{{tr|waterleaf}}]]也能在{{tr|hallowed desert}}上生长。
 
[[{{tr|Hardmode}}]]期间,[[{{tr|the Corruption}}]]/[[{{tr|the Crimson}}]]和[[{{tr|the Hallow}}]]的蔓延有所加强,可能最终会转化所有{{tr|normal Desert}}。{{tr|world creation}}之时生成的{{tr|Corruption}}/{{tr|Crimson}}{{tr|deserts}}也可能会被转化为{{tr|Hallow}}版本,如果它们处在{{tr|Hardmode}}开始时立刻转换的世界部分内。所有的变体都和它们的主{{tr|biomes}}(例如,{{tr|The Corruption}}或{{tr|The Hallow}})很相似:主题[[音乐]]是一样的、[[{{tr|enemies}}]]是一样的(除了[[{{tr|Mummy}}]]的各种种类和{{tr|sandstorm}}的{{tr|enemies}})、以及背景只略有区别。{{tr|The sand}}会被替换为[[{{tr|ebonsand}}]]、[[{{tr|crimsand}}]]、或[[{{tr|pearlsand}}]]。虽然颜色有所改变,{{tr|cacti}}在被砍掉时依然会掉落[[{{tr|cactus}}]],[[{{tr|waterleaf}}]]也能在{{tr|hallowed desert}}上生长。

2020年6月4日 (四) 01:46的版本

BiomeBannerDesert
See also: 地下沙漠
File:Desert heat effect.gif

1.3.3中添加的热变形效果

The Desert is a sandy biome. Each map will generally contain at least two Desert areas. The main Desert, present in every world, will be larger and will house a large pit to the Underground Desert. Pyramids can rarely appear in Desert biomes. Pools of water may rarely appear in the desert, which take on a sandy yellow color.

Desktop versionThe Oasis mini biome can be found inside the desert, which includes palm trees and a big pool of water in the middle.

There are small tunnels called Antlion burrows that tunnel underground, usually signifying where the Underground Desert is located.

An area is considered a Desert biome if there at least 1500 Sand Blocks, causing the water and background to change, but Desert plants and enemies can spawn on even a single block of sand. Deserts are overridden by most other biomes, including the Ocean. Rain will occur in Deserts just as in any other surface biome. On the Desktop version Desktop version, Console version Console version, Mobile version Mobile version, Nintendo Switch version Nintendo Switch version, and tModLoader version tModLoader version of Terraria, Sandstorms may also occur periodically, which cause special enemies to spawn as well as pushing the player according to the direction of the wind.

困难模式期间,腐化之地/猩红之地神圣之地的蔓延有所加强,可能最终会转化所有普通沙漠。世界创建之时生成的腐化/猩红沙漠也可能会被转化为神圣版本,如果它们处在困难模式开始时立刻转换的世界部分内。所有的变体都和它们的主生物群落(例如,腐化之地或神圣之地)很相似:主题音乐是一样的、敌怪是一样的(除了木乃伊的各种种类和沙尘暴的敌怪)、以及背景只略有区别。沙会被替换为黑檀沙猩红沙、或珍珠沙。虽然颜色有所改变,仙人掌在被砍掉时依然会掉落仙人掌幌菊也能在神圣沙漠上生长。

Oasis Desert

Oasis Desert

  • Corrupted Desert

    腐化沙漠

  • Crimsoned Desert

    猩红沙漠

  • Hallowed Desert

    神圣沙漠

内容

参见地下沙漠沙尘暴、和金字塔了解其他与沙漠有关的内容。
角色
困难模式期间:
独特掉落
售卖
From the Painter:
Any Happy NPC Shop:

快乐

花絮

  • The Desert is the only biome not to contain any special fishing catches.
  • According to the Bestiary entry for the Sand Shark, a saltwater river ran through the desert in ancient times.

历史

  • 电脑版 1.2.3: 修正了猩红沙沙漠不会让水呈现红色的 Bug。
  • 电脑版 1.2:
    • 沙漠中的水现在是黄色的。
    • 现在有自己的特定音乐了。
  • 电脑版 1.1:
    • 仙人掌不再对玩家造成伤害。
    • 现在有自己的特定背景。
  • 电脑版 1.0.6:
    • 仙人掌不再会在对玩家造成伤害时导致击退,并且不再会在生长时摧毁上方的物块。
    • 沙漠生成的位置稍微远离了初始出生点一些。
  • 电脑版 1.0.2: 在出生位置一定距离内不再会生成沙。这去除了出生在沙漠里没有木材可用的可能性。
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