连枷

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Flails are weapons that can be used in a limited ranged manner, but inflict melee damage. A flail consists of an object linked to the player by a chain, and is automatically reeled back in after being thrown.

其最佳修饰语神级恶魔。这两个修饰语能把平均伤害输出提高相同的量。

类型[编辑 | 编辑源代码]

目前在泰拉瑞亚中一共有 12 种不同的连枷可用,其中 7 种是困难模式独有的。 There are two styles of flails: thrown and launched.

投掷[编辑 | 编辑源代码]

Thrown flail in use (1.4).
电脑版 Thrown flail in use.
Thrown flail in use (pre-1.4).
主机版前代主机版移动版3DS版 Thrown flail in use.

On the 电脑版 电脑版, thrown flails have special mechanics unlike any other weapon. Holding down 使用/攻击 will cause the flail to be rapidly swung around the player, dealing half of the flail's listed damage. Letting go of 使用/攻击 during this state will throw the flail in the direction of the mouse cursor, dealing full damage and piercing enemies infinitely. After the flail is thrown, holding 使用/攻击 again will cause the flail to suddenly drop to the ground and stay there, dealing contact damage to enemies for as long as 使用/攻击 is held.

On the 主机版 主机版、 前代主机版前代主机版移动版 移动版、和3DS版 3DS versions, thrown flails have special physics that allow the player to swing them around continuously without refiring. When pressing 使用/攻击, thrown flails are heavily influenced by gravity, making them good weapon to attack from above with. However, by holding down 使用/攻击 when throwing, the player can execute a more powerful throw, making the flail fly farther. Thrown flails will ricochet off walls, but pierce through multiple enemies on both their forward and return trips.

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名称 伤害 射速 使用时间 击退 暴击率 自动挥舞 困难模式 稀有度 卖出 来源

发射[编辑 | 编辑源代码]

使用中的发射连枷。
使用中的发射连枷。

Launched flails lack the physics of thrown flails, cannot pierce, and cannot be swung around by holding the attack button. However, they make up for this by firing rapidly and being unaffected by gravity (except for the Anchor). This generally makes it easier to aim launched flails, particularly upwards, and grants them higher damage potential. Rather than smoothly stretching and then swinging back, a launched flail will extend at a fixed speed until it strikes a block or reaches its maximum length, and then retract at a slightly faster, fixed speed.

Most launched flails can auto-fire, which makes them extremely effective at short ranges. Enemies that are vulnerable to knockback can be pushed away easily, and enemies that are immune to knockback, like bosses, can be quickly dealt a large amount of damage by the rapidly-firing flail.

连枷/row连枷/row连枷/row连枷/row连枷/row连枷/row
名称 伤害 射速 使用时间 击退 暴击率 自动挥舞 困难模式 稀有度 卖出 来源

备注[编辑 | 编辑源代码]

  • 食人鱼枪鱼叉枪类似于发射连枷,但造成的是远程伤害。
  • Thrown flails are not affected by the autoswing granted by Titan Glove and its upgrades, unless the flail reaches its maximum range and is automatically retracted.

小贴士[编辑 | 编辑源代码]

  • 主机版前代主机版移动版3DS版 Thrown flails can be used to attack enemies on both sides of the player by throwing the flail without letting go of the 使用/攻击 button, and heading in the opposite direction when the ball reaches its maximum distance and is about to return, which will make it go to the other side, where the process can be repeated. Furthermore, holding the button and not moving lets the ball part of the flail fall to the ground, where it will damage enemies who walk, fly, or burrow into it, which works exceptionally well against worms.

历史[编辑 | 编辑源代码]