邪恶生物群落
An Evil Biome is a naturally spreading, hazardous biome that has generally negative effects on entities inside or around it. The Corruption or The Crimson will always spawn in a world. A generated world will only contain one of the two biomes, each with a 50/50 chance. A player can choose whether they want Corruption or Crimson to generate in their world or they can leave it up to the 50/50 setting. However, on the
主机版 a player has a choice only if Hardmode has been entered in at least one world.
此生物群落会作为此世界的自然生成的邪恶生物群落保存下来,并且决定了:
- 生成暗影珠还是猩红之心
- 生成恶魔祭坛还是猩红祭坛
- 在地牢中生成腐化箱还是猩红箱
- 打败血肉墙时创建地下腐化之地还是地下猩红之地
- 在困难模式中砸掉祭坛后种下的是腐化相关的物块还是猩红相关的物块
- 在血月或日食期间 NPC 出售的是腐化相关的还是猩红相关的物品。
夜光钥匙放到宝箱里后生成的是哪种生物群落宝箱怪
It is possible to create an artificial Corruption/Crimson, seeding an area with the "wrong" evil. This is traditionally done with materials brought over from another world, but 1.4 provides a new option: If the Dryad is housed in a Graveyard during Hardmode, she will sell the other evil's Seeds during a Blood Moon.
Note: The type of Biome Key / 生物群落钥匙模具
dropped by enemies is dependent on the biome the enemy is killed in, regardless of whether it is a "natural" biome or "artificial" biome. This will not however provide a Dungeon chest to go with the key.
此生物群落主要由被感染的石头(黑檀石或猩红石)所构成的裂隙组成。不过,此生物群落可以和其他生物群落有所重叠,提供了腐化版的森林、沙漠、雪原、丛林或海洋生物群落。这可以通过紫色/红色草和乌木/暗影木树、紫色/红色仙人掌和黑檀沙/猩红沙、紫冰雪/红冰雪、或紫色/红色棕榈树的存在来证实。不幸的是,被感染的丛林区域会变成腐化森林(同时泥转化为土)。这让这些区域很难恢复,虽然叶绿矿的存在会有所帮助。
在困难模式之前,唯一有能力蔓延邪恶生物群落的生物群落是被感染的地表森林,通过被感染的长草物块来进行(细节见下面)。
目录
Corruption and Crimson counterparts[编辑 | 编辑源代码]
某些物品是腐化之地或猩红之地所独有的。
The following items are considered counterparts to each other. It should be noted that counterparts do not necessarily share the same stats or behaviors.
腐化之地 | 猩红之地 | 来源 |
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暗影珠 / |
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Corruption / Crimson enemies |
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腐化草 / 猩红草 |
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环境中也有, 克苏鲁之眼 |
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世界吞噬怪 / |
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(Treasure Bag) |
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Eater of Worlds / |
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Corrupt Mimic / |
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Eye of Cthulhu / |
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Dryad, can be crafted |
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Steampunker |
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Crafted |
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Corruption Chest / |
腐化之地[编辑 | 编辑源代码]
The Corruption presents a purple "corrupted" theme, with purple grass, trees and stone. Thorny Bushes and unique enemies (beginning with Eaters of Souls and Devourers) make the area dangerous and potentially deadly for newer players. The Eater of Worlds can only be summoned in the corruption. The Corruption contains deep vertical chasms (which can easily result in death from fall damage), with cross tunnels well below ground. Shadow Orbs appear deep underground, usually at or near the bottom of chasms. Destroying a world's first shadow orb will always drop a Musket and some Musket Balls, which automatically fulfills the criteria for the Arms Dealer to arrive. Destroying 3 shadow orbs will result in the spawning of the Eater of Worlds.
腐化之地内容[编辑 | 编辑源代码]
诅咒锤
暗影锤
爬藤怪
腐化宝箱怪
腐恶食尸鬼
While overlapping an Underground Desert
沙漠幽魂
While overlapping an Underground Desert
腐化猪龙While overlapping an Ice biome
暗影之魂(1/5 几率)
Music[编辑 | 编辑源代码]
These music tracks play while the player is in the Corruption or Underground Corruption. Like most other tracks, they can be recorded with Music Boxes.
On the 电脑版和
移动版, when Otherworldly music is enabled, tracks from Terraria: Otherworld will play instead.
Title | Music Box | Listen | Description |
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Corruption | ![]() (Corruption) ![]() |
Its melody somewhat resembles the Overworld Day track but altered and slowed to sound much darker and more menacing. | |
Underground Corruption | ![]() (Underground Corruption) ![]() |
This track is a combination of Corruption and Underground tracks, with a depressing and dark tone. | |
Corruption (Otherworldly) | ![]() (Corruption) ![]() |
It's a dark, undulating track which features downtempo rock music. | |
Underground Corruption (Otherworldly) | ![]() (Underground Corruption) ![]() |
Resembles its Otherworld surface counterpart, but is somewhat more aggressive. |
猩红之地[编辑 | 编辑源代码]

In contrast to the Corruption, the Crimson presents more of a red, gory theme, with red grass, stone, and foliage. Unique enemies that only appear on a crimson world include Blood Crawlers, Face Monsters and Crimeras. The Brain of Cthulhu, the alternative to the Eater of Worlds, can only be summoned in the crimson. Crimson-infected stone is called crimstone, and like its corruption counterpart, can only be mined with a Nightmare Pickaxe/Deathbringer Pickaxe or better. Like the corruption, the crimson contains deep chasms, but these are differently shaped: A winding tunnel from the surface leads to a large cavern, with secondary tunnels spreading downward from the cavern.These tunnels look quite like hands. While long falls are less of a hazard here, the area is still quite dangerous. Instead of Shadow Orbs, the Crimson contains Crimson Hearts, placed at or beyond the end of the secondary tunnels. Destroying a world's first crimson heart will drop The Undertaker with some Musket Balls, which, like their Corruption counterparts will fulfill the criteria for the Arms Dealer to arrive. Destroying 3 Crimson Hearts will result in the spawning of the Brain of Cthulhu.
Contents[编辑 | 编辑源代码]
猩红斧
灵液黏黏怪
恶心浮游怪
猩红宝箱怪
红染食尸鬼
While overlapping an Underground Desert
沙漠幽魂
While overlapping an Underground Desert
猩红猪龙While overlapping an Ice biome
暗影之魂(1/5 几率)

Music[编辑 | 编辑源代码]
These music tracks play while the player is in the Crimson or Underground Crimson. Like most other tracks, they can be recorded with Music Boxes.
On the 电脑版和
移动版, when Otherworldly music is enabled, tracks from Terraria: Otherworld will play instead.
Title | Music Box | Listen | Description |
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Crimson | ![]() (Crimson) ![]() |
An unnerving, dark, and unsettling theme with a faster pace than that of the Corruption. Its main melody comes near the end of the track. | |
Underground Crimson | ![]() (Underground Crimson) ![]() |
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Crimson (Otherworldly) | ![]() (Crimson) ![]() |
A dark, ambient track which seems to feature some type of contrabass brass instrument for a 'gloomy' feeling and eventually becomes almost psychedelic-sounding. | |
Underground Crimson (Otherworldly) | ![]() (Otherworldly Underground Crimson) ![]() |
A brooding and increasingly frantic track. |
蔓延[编辑 | 编辑源代码]
Both the Corruption and the Crimson will spread themselves, similar to the Hallow. This means that they slowly convert certain susceptible tiles that are in the vicinity of existing Corrupt/Crimson blocks. While their spreading capabilities are very limited during pre-Hardmode, they spread much faster and more aggressively after defeating the Wall of Flesh. Defeating Plantera for the first time reduces the overall spread speed of all three biomes by 1/2 (50%).
腐化沙漠和猩红沙漠[编辑 | 编辑源代码]


The evil biomes can overlap deserts, and in Hardmode, can spread through them, creating Corrupted and Crimson deserts. In the Corruption, sand is replaced with Ebonsand, and in the Crimson, sand is replaced with Crimsand. Unique enemies not found in the normal Corruption and Crimson can be found in the biome's desert variant.
净化[编辑 | 编辑源代码]

In Hardmode, the Corruption or Crimson (like the Hallow) can spread out of control; without player efforts, the evil biome and Hallow will together take over the entire world.
In Pre-Hardmode, players can use Purification Powder to purify small portions of the corruption/crimson, and Sunflowers to block spread of infected grass. However, it is not until Hardmode that the spreading biomes become a major issue.
In Hardmode, a good strategy is to dig 3 tile wide tunnels around the corruption/crimson, containing it. However, near the surface Thorny Bushes can spread the corruption up to 6 blocks, so the tunnels there need to be 6 tiles wide or lined with non-corruptible blocks.
Removing the Corruption or Crimson wholesale, or reversing its spread in Hardmode, effectively requires the Clentaminator. This can be purchased for 2 (one of the most expensive items in the game) from the Steampunker, who arrives after at least one mechanical boss has been defeated. Using the Clentaminator with Green Solution (also purchased from the Steampunker) can purify large sections of the evil biomes. However, most players will want to keep some well-contained pockets of the biome, as the enemies there have unique drops (some of which are recommended to advance in the game).
The evil biomes are also blocked by the presence of the Hallow, and vice versa; even before obtaining the Clentaminator, seeding the Hallow is an alternate strategy to limit the spread of Corruption or Crimson. However, this may mean eventually having to deal with an out of control Hallow in the future.
小贴士[编辑 | 编辑源代码]
在 1.3中,世界生成的进度条有一半是绿的,另一半则是紫色或红色,取决于世界拥有的是腐化还是猩红。在世界生成过程中,生成猩红之地那一步会显示“正在使世界变得血腥”,而生成腐化之地时这一步显示的是“正在使世界变得邪恶”。另外,在世界选择界面上,世界名称旁边的树也有一面是绿色/正常的,而另一面是紫色/红色(分别代表腐化/猩红)。在困难模式中,树会有一部分是黄色,代表神圣。