重力 对玩家施加一个恒定的向下力,影响垂直速度和达到最大摔落速度的速度。默认情况下,重力以 1.5 块/秒的速度降低速度,能达到 37.5 块/秒的最大摔落速度。某些因素可能会同时修正重力和最大摔落速度,导致增加或减少它们的影响效果。
== 修正重力的因素 ==重力变成通常的 ,最大摔落速度变成通常的 。
来源 | 影响 | |
---|---|---|
水 / 熔岩 | 重力变成通常的 50%,最大摔落速度变成通常的 50%。 | |
蜂蜜 | 重力变成通常的 25%,最大摔落速度变成通常的 30%。 | |
三叉戟(水中) | 重力变成通常的 62.5%,最大摔落速度变成通常的 60%。 重力变成通常的 25%,最大摔落速度变成通常的 20% (按住▲ Up )。 此效果仅在 Desktop version上生效。 | |
(水中) | 重力变成通常的 75%,最大摔落速度变成通常的 70%。 | |
羽落 | 重力变成通常的 33.33%。 重力变成通常的 10% (按住▲ Up )。 重力不变(按住▼ Down )。 | |
太空 | 玩家越接近地图顶端重力越低,最低降到默认重力的 25%。 | |
传送枪 | 最大摔落速度变成通常的 350%。 |
Reversing gravity
The player's gravity can be reversed by using a Gravitation Potion or 力. When used, they allow the holder to flip gravity, so that the player falls up instead of down, and toggle gravity back to normal afterward. Once used, pressing the ▲ Up key toggles the gravity direction. This only affects the player with the item used. Other notable observations include:
- Hitting the upper limit of the map while gravity is reversed will cause gravity to revert to normal. This will not reset the flight timer.
- The Wisp in a Bottle, as well as its controls, remain upside down in reversed gravity.
- Fishing is possible in reverse gravity; the fishing bobber will fall "upward" into the water.
- In the Old-gen console version, there is the option to turn off "World Flips Upside Down", making it so only the player flips.
Being in reversed gravity may also apply certain restrictions:
- Mounts cannot be summoned.
- Most platforms will not stop players falling upwards, and they will instead fall through them. Hammering a platform three times will allow the player to "land" on it upside down, but this usually does not reset the flight time.
- 尔 cannot be done on reverse gravity; the player will not even be able to swing the club.
- The Gravity Globe does not change gravity while grappled, even if gravity is already flipped.
另见
历史
- 电脑正式版: 引入。
- 主机正式版: 引入。
- Switch版 1.0.711.6: 引入。
- 移动正式版: 引入。
- 3DS正式版: 引入。
本Wiki翻译以官方Wiki中文语言包为准