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重力 对玩家施加一个恒定的向下力,影响垂直速度和达到最大摔落速度的速度。默认情况下,重力以 1.5 块/秒的速度降低速度,能达到 37.5 块/秒的最大摔落速度。某些因素可能会同时修正重力和最大摔落速度,导致增加或减少它们的影响效果。

== 修正重力的因素 ==重力变成通常的 ,最大摔落速度变成通常的 。

来源 影响
水 熔岩 / 熔岩 重力变成通常的 50%,最大摔落速度变成通常的 50%。
蜂蜜 蜂蜜 重力变成通常的 25%,最大摔落速度变成通常的 30%。
三叉戟 三叉戟(水中) 重力变成通常的 62.5%,最大摔落速度变成通常的 60%。
重力变成通常的 25%,最大摔落速度变成通常的 20% (按住▲ Up )。
此效果仅在Desktop version Desktop version上生效。
人鱼(增益) (水中) 重力变成通常的 75%,最大摔落速度变成通常的 70%。
羽落 羽落 重力变成通常的 33.33%。
重力变成通常的 10% (按住▲ Up )。
重力不变(按住▼ Down )。
太空 玩家越接近地图顶端重力越低,最低降到默认重力的 25%。
传送枪 传送枪 最大摔落速度变成通常的 350%。

Reversing gravity

The player's gravity can be reversed by using a Gravitation Potion or . When used, they allow the holder to flip gravity, so that the player falls up instead of down, and toggle gravity back to normal afterward. Once used, pressing the ▲ Up key toggles the gravity direction. This only affects the player with the item used. Other notable observations include:

  • Hitting the upper limit of the map while gravity is reversed will cause gravity to revert to normal. This will not reset the flight timer.
  • The Wisp in a Bottle, as well as its controls, remain upside down in reversed gravity.
  • Fishing is possible in reverse gravity; the fishing bobber will fall "upward" into the water.
  • In the Old-gen console version Old-gen console version, there is the option to turn off "World Flips Upside Down", making it so only the player flips.

Being in reversed gravity may also apply certain restrictions:

  • Mounts cannot be summoned.
  • Most platforms will not stop players falling upwards, and they will instead fall through them. Hammering a platform three times will allow the player to "land" on it upside down, but this usually does not reset the flight time.
  • cannot be done on reverse gravity; the player will not even be able to swing the club.
  • The Gravity Globe does not change gravity while grappled, even if gravity is already flipped.

另见

历史

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