雕像
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/雕像是家具物品。一共有 114 种不同的雕像:31 种装饰雕像、36 种文字与数字雕像和 47 种在连接到电线并激活后具备效果的功能机械。取决于具体雕像,在激活时它可能会生成敌怪、掉落物品、或将一个 NPC 传送至雕像的位置。大多数雕像摆放在地下的各个区域(最常见的是在地牢和地下小屋中,还有洞穴层)不过天使雕像也出现在宝箱中。和所有家具一样,可以用镐收集它们。
目录
功能雕像[编辑 | 编辑源代码]
这些雕像可以连接到电路并激活之以生成敌怪、掉落物品、或传送随机 NPC 到其位置。雕像生成的敌怪不会掉落钱币。在 1.4 更新以前它们一般会以低一些的几率掉落其通常所能掉落的物品,但宝箱怪除外,后者只会在达成指定数量击杀后掉落其旗帜。从 1.4 更新开始,只有某些雕像才会如此。除了普通物品外,自雕像所生成的史莱姆也可能会掉落心和魔力星,可以成为另一种生命和魔力源。在地下小屋中出现的雕像有可能与压力板相连,可以轻易生成能杀死游戏早期玩家的敌怪。
有关适用于功能雕像的限制,参见生成限制(下文)。
敌怪雕像[编辑 | 编辑源代码]
雕像 | 敌怪 | 备注 |
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![]() ![]() ![]() 内部物品 ID:3719
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![]() ![]() ![]() 内部物品 ID:3720
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![]() ![]() ![]() 内部物品 ID:3712
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![]() ![]() ![]() 内部物品 ID:3710
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![]() ![]() ![]() 内部物品 ID:3718
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![]() ![]() ![]() 内部物品 ID:3715
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![]() ![]() ![]() 内部物品 ID:3717
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![]() ![]() ![]() 内部物品 ID:3714
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![]() ![]() ![]() 内部物品 ID:3716
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![]() ![]() 内部物品 ID:446
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![]() ![]() ![]() 内部物品 ID:3713
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![]() ![]() ![]() 内部物品 ID:3709
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![]() ![]() ![]() 内部物品 ID:3708
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![]() ![]() ![]() 内部物品 ID:3711
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Critter statues[编辑 | 编辑源代码]
其他雕像[编辑 | 编辑源代码]
炸弹雕像、心雕像和星星雕像在同一个世界里最多产生10个掉落物,如果这个世界已经有10个掉落物,新的掉落物就无法产生,而且相邻的16格空间里最多只能存在3个,不管这3个是怪物掉落还是雕像触发生成的。巨石雕像每15秒只能生成一个巨石。
雕像 | 效果 |
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![]() ![]() 内部物品 ID:476
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Teleports a random male NPC to the statue's location |
![]() ![]() 内部物品 ID:477
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Teleports a random female NPC to the statue's location |
这些只能召唤当前存活且已被救出的 NPC。 |
雕像 | 掉落 |
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![]() ![]() 内部物品 ID:453
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![]() ![]() 内部物品 ID:473
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雕像 | 效果 |
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![]() ![]() ![]() 内部物品 ID:470
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Emits blue glow similar to Mushroom Grass on the ![]() ![]() ![]() (not a valid light source for NPC houses) |
![]() ![]() ![]() 内部物品 ID:4355
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Spawns a Boulder, identical to the one a player can place. However, it cannot spawn another boulder until 15 seconds have passed after a previous boulder from this statue has spawned. Can be crafted: 50 ![]() ![]() ![]() ![]() |
![]() ![]() ![]() 内部物品 ID:4276
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Provides The Bast Defense buff to players in vicinity, which grants +5 defense. |
装饰雕像[编辑 | 编辑源代码]
Decorative statues have no function and only serve as decoration. They are generally found placed underground. The three Lihzahrd statues are only found in the Jungle Temple, and are the only statues that do not appear to be made of stone. The Angel Statue is sometimes found in chests. The Armor Statue can also be crafted with 50 at a
工作台.
天使雕像
内部物品 ID:52砧雕像
内部物品 ID:468盔甲雕像
内部物品 ID:360战斧雕像
内部物品 ID:465回旋镖雕像
内部物品 ID:461靴子雕像
内部物品 ID:462弓雕像
内部物品 ID:460十字架雕像
内部物品 ID:458石像鬼雕像
内部物品 ID:450幽冥雕像
内部物品 ID:451战锤雕像
内部物品 ID:455镐雕像
内部物品 ID:469石柱雕像
内部物品 ID:472陶罐雕像
内部物品 ID:474药水雕像
内部物品 ID:456死神雕像
内部物品 ID:447护盾雕像
内部物品 ID:442长矛雕像
内部物品 ID:457向日葵雕像
内部物品 ID:475宝剑雕像
内部物品 ID:439树木雕像
内部物品 ID:467女人雕像
内部物品 ID:448丛林蜥蜴雕像
内部物品 ID:1152丛林蜥蜴守卫雕像
内部物品 ID:1154丛林蜥蜴看守人雕像
内部物品 ID:1153
Text statues[编辑 | 编辑源代码]
这些是在重型工作台
处制作的,每个需要 50
。
A字雕像
内部物品 ID:2712B字雕像
内部物品 ID:2713C字雕像
内部物品 ID:2714D字雕像
内部物品 ID:2715E字雕像
内部物品 ID:2716F字雕像
内部物品 ID:2717G字雕像
内部物品 ID:2718H字雕像
内部物品 ID:2719I字雕像
内部物品 ID:2720J字雕像
内部物品 ID:2721K字雕像
内部物品 ID:2722L字雕像
内部物品 ID:2723M字雕像
内部物品 ID:2724N字雕像
内部物品 ID:2725O字雕像
内部物品 ID:2726P字雕像
内部物品 ID:2727Q字雕像
内部物品 ID:2728R字雕像
内部物品 ID:2729S字雕像
内部物品 ID:2730T字雕像
内部物品 ID:2731U字雕像
内部物品 ID:2732V字雕像
内部物品 ID:2733W字雕像
内部物品 ID:2734X字雕像
内部物品 ID:2735Y字雕像
内部物品 ID:2736Z字雕像
内部物品 ID:27370字雕像
内部物品 ID:27021字雕像
内部物品 ID:27032字雕像
内部物品 ID:27043字雕像
内部物品 ID:27054字雕像
内部物品 ID:27065字雕像
内部物品 ID:27076字雕像
内部物品 ID:27087字雕像
内部物品 ID:27098字雕像
内部物品 ID:27109字雕像
内部物品 ID:2711
生成限制[编辑 | 编辑源代码]
Activation of a spawning statue will not produce an item/character if a certain quantity of that entity already exists within a certain range. The range boundary is a circle, centered on the statue's spawning point.
生成限制 | Distance (D) to Range Boundary | |
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Enemy and critter statues | Item statues | |
3 | 12.5 格(200 像素) | 18.75 格(300 像素) |
6 | 37.5 格(600 像素) | 50 格(800 像素) |
10 | 在世界上任何地方 |
所有雕像(哪怕是那些看起来比较矮小的)都占据了 6 个图格(2 × 3)。这 6 个图格中的每一个都能用作电路输入。从 1.3 更新开始,任何一个输入激活后的冷却周期都在所有输入之间共享。在一个输入冷却时,来自任意起动装置(开关、计时器、压力板)的激活都会被忽略。对于敌怪与小动物雕像,这个冷却周期持续恰好 0.5 秒。物品雕像的输入有个 10 秒的冷却。
Creatures spawned by Fish and Bunny Statues during a Blood Moon will immediately become corrupted. Corrupt Goldfish and Corrupt Bunny enemies do not count against the spawn limits, allowing quicker farming. The same is true of Goldfish which start walking during rain. Another exception is the Bomb Statue, since Bombs may group together into stacks of up to 99 and each stack counts as a single entity.
Bunny and Squirrel statues will spawn their usual critters in a Cavern town, not Gem Critters.
备注[编辑 | 编辑源代码]
- All functional and decorative statues (except Turtle Statues, Owl Statues, Boulder Statues, Bast Statues and Lihzahrd Statues) have a chance to be found already placed underground and inside Underground Cabins.
- Worlds contain up to 2, 3 or 4 of each type of pre-placed statues, depending on the world size. Underground Cabins can contain additional ones.
- Already placed Slime Statues, Bat Statues, Skeleton Statues and Crab Statues are always trapped.
- 尽管名字那么叫,但盔甲雕像并不能用于展示盔甲。相反,盔甲是用人体模型和女模特展示的。
- 生成的敌怪不会掉落特定生物群落或事件所特有的物品。
- 血月期间生成的兔兔和金鱼有一些特殊的特征:
With a single wire color, up to three independent 1 Second Timers can be wired per statue, for three spawns per second each. With all three wire colors, all six tiles of a statue can be connected to separate timers, for a possible six spawns per second. Enemy spawn limits apply, though if the enemies are instantly killed upon spawning (eg. if lava or a continually activated trap is used), each activation will successfully spawn an enemy. 验证
验证
将两个或三个 1秒计时器用不同颜色的电线连接到同一个图格中会导致更多生成,但需要安排计时器激活的时间。如果计时器之间的周期过分接近,它们会互相覆盖。但是,如果用上全部三种颜色的电线,只需要两个1秒计时器即可每秒内就激活单个雕像的全部六个格子从而得到六次生成。
- Heart Statues will have a 10 second interval between spawning Hearts no matter what timer is used to spawn them; this is also true when using Switches, Levers, Pressure Plates, Sensors, or Detonators.
小贴士[编辑 | 编辑源代码]
- When spawning weak enemies into lava, the spawn limit is beside the point – the important constraint is two activations per statue per second. Given enough statues and wiring to stagger their activation, enemies can be spawned as fast as they get killed.
The most valuable statue in terms of rare drops is the 花岗岩巨人雕像
(5 per Night Vision Helmet); it does produce a fair bit of granite, but that stacks to 999, so it averages 1 stack for each 133 spawns (and the granite can be monetized as well). It also takes a little longer to kill than the next contenders (three hits from lava). The Skeleton statue is next best; the skeletons die in two lava hits. (The Hoplite has slightly better average drops, but also produces a flood of unsalable Javelins.) The Piranha is third, with only 80% of the Skeleton's per-spawn yield (but it's a one-hit kill). For both Skeleton and Piranha, 80% of the potential profit actually comes from crafting Hooks into Grappling Hooks. The Jellyfish statue trails distantly and produces a flood of near-worthless Glowsticks. The Unicorn statue is another option; the unicorns take much longer to die, but the horns have other uses beyond sale. (See Guide:Making money for more details.)
- The Metal Detector can help find statues, indirectly; it can find Underground Cabins (by detecting the chest within), where statues often spawn. Note that Hardmode ores, Life Crystals and Life Fruits have priority over chests.
- Spelunker potions can also be used to the same effect.
- 在史莱姆雨
事件中由史莱姆雕像所生成的史莱姆也能帮助增加召唤史莱姆王所需的数目。
Bunnies can be caught from the Bunny Statue and be crafted into Explosive Bunnies (which would otherwise cost 35 if purchased from the Pirate NPC).
Another way to make money or grind for Ectoplasm is to place a Chest Statue or Shark Statue in the Dungeon after Plantera has been defeated. Since only enemies with above 100 health have a chance (6.67%) of spawning a Dungeon Spirit (drop 1-2 Ectoplasm, 50 each).
- Spawned enemies from statues will drop Hearts and/or Mana Stars when killed, if the player is currently not at maximum health or mana respectively. If the statues are set up with a timer and lava near a player arena, this can provide a fairly steady supply of mana and hearts. For this purpose, the Crab and Wall Creeper Statues are best, as they are quick kills (one- and two-hits respectively with lava) that drop no other items.
- On the one hand, this bypasses the Heart and Star Statues' tight limits on nearby spawns; on the other, the hearts and stars do not spawn in advance, only when the player is below their respective maximums.
- Boulder statues may be used to support some gravity affected blocks when using block-switch. Placing blocks that break when their supporting block is broken (statues, safes,torches, decorations, timers etc) on this gravity block and breaking the boulder statue will leave the block suspended in mid air. this can be used to leave crafting tables suspended allowing for further use.
花絮[编辑 | 编辑源代码]
Angel Statue[编辑 | 编辑源代码]
- Before the 1.1 update, the Angel Statue could be neither placed nor sold, and had no apparent use in the game. It was (and still is, even after the update) the subject of a running in-game joke, whereby NPCs will make reference to its useless nature.
- Redigit confirmed that it was originally intended to function as the double jump item, however it was replaced with the Cloud in a Bottle.[1]
- The Angel Statue is listed to have five separate item IDs, but all five different statues will stack upon one another in the player's inventory.验证
Other statues[编辑 | 编辑源代码]
- The Pillar Statue is the only statue that does not have a base. In addition, pillars are already commonly made of stone making the name a bit redundant: any statue of a pillar would just be a regular pillar.
The Mushroom Statue, though not being a functional statue, will react when stimulated with wire by lighting up.
- The Shield Statue, when placed, has a design similar to the Cobalt Shield.
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1.3.2 更新中引入的两个未实现的雕像。 |
- 腐化雕像没有猩红对应物。
New statue graphics were added, but the items that place them were never implemented or given names until 1.4.0.1.
- The Seagull was teased in this spoiler: 1.4 spoiler.
The spawn limit of Duck Statues can be bypassed by placing the statue in water, as swimming ducks do not count towards the cap. This could be used to max out the NPC count, meaning no new NPCs could spawn. This could be used to make the fights with some bosses much easier, and could even be used to skip the Lunar Events entirely.
历史[编辑 | 编辑源代码]
- 电脑版 1.4.0.1:
- Statue-spawned enemies now require some form of player damage to drop their drops (even if the killing blow is done with lava, traps, etc.).
- The two unused statue textures are now obtainable, and are called the Seagull Statue and the Owl Statue.
- Jellyfish and Granite Golems spawned from statues now drop their items even less frequently.
- Pigron statues no longer drop Bacon
- Corrupt Statue, Eyeball Statue, Goblin Statue, Hornet Statue, Imp Statue now spawn their respective enemies.
- Critter statues now spawn during world generation.
- Critter statues now also require Ecto Mist to be present near in order to craft.
- 电脑版 1.3.4.1:Fixed Tavernkeep not reacting to the King Statue.
- 电脑版 1.3.2:
- Added two new unused statue textures.
- Walking Goldfish spawned from statues can no longer be captured in bug nets.
- 电脑版 1.3.1.1:修正了蚱蜢雕像没有配方的问题。
- 电脑版 1.3.1:
- 添加了一些小动物雕像:蚜虫、蝴蝶、鸭、萤火虫、青蛙、蚱蜢、老鼠、企鹅、蝎子、蜗牛、松鼠、和蠕虫。
- 添加了一些敌怪雕像:武装僵尸、血腥僵尸、骨头骷髅、滴滴怪、花岗岩巨人、鸟妖、装甲步兵、蛇发女妖、猪龙、亡灵维京海盗、独角兽、爬墙蜘蛛、和幻灵。
- 由雕像所生成的小动物不再能用虫网捕捉(除了行走金鱼外)。
- 新雕像所生成的敌怪的掉落率是除以 4 的。
- 由新雕像生成的一些敌怪在被机关或环境杀死时不会掉落任何东西。
- 一些由新雕像生成的敌怪在白天是非进攻性的。
- 旧的雕像外观得以更新。
- 电脑版 1.2.0.2:
- 困难模式召唤物品不再会从雕像生成的敌怪身上掉落了。
- 雕像不再会在薄冰上生成。
- 电脑版 1.1.1:当雕像从顶部砸碎时它们不再会变为盔甲雕像。
- 电脑版 1.1:
- 天使雕像现在是可放置且可堆叠(最大 99)的了,卖出价由 1 提升至 60,并移除了工具提示('它做不了任何事').
- 外观更新。
- 将雕像更名为盔甲雕像。
- 添加了炸弹雕像、心形雕像、星星雕像、小鸟雕像、兔兔雕像、金鱼雕像、蝙蝠雕像、宝箱雕像、螃蟹雕像、水母雕像、食人鱼雕像、骷髅雕像、史莱姆雕像、国王雕像、女王雕像、砧雕像、战斧雕像、回旋镖雕像、靴子雕像、弓雕像、腐化雕像、十字架雕像、魔眼雕像、石像鬼雕像、幽冥雕像、哥布林雕像、战锤雕像、黄蜂雕像、小鬼雕像、蘑菇雕像、镐雕像、石柱雕像、陶罐雕像、药水雕像、死神雕像、护盾雕像、长矛雕像、向日葵雕像、宝剑雕像、树木雕像、和女人雕像。
- 电脑版 1.0.5:天使雕像的描述信息放到引号中了。
- 电脑版 1.0.4:天使雕像现在更难找到了。
- 电脑正式版:引入了天使雕像,但是不能持有、放置、或装备。
- 主机版 1.0.933.1:与 PS4 的 1.0.750.0 更新相一致的更改。(
)
- 主机版 1.02:
- 所有雕像现在都用镐来释放,而不再使用锤。
- 雕像所生成的腐化金鱼和腐化兔不再掉落钱币。
- 添加了丛林蜥蜴雕像、丛林蜥蜴守卫雕像和丛林蜥蜴看守人雕像,出现在丛林神庙中。
- 雕像不再会在薄冰上生成。
- 幸运币不再会导致雕像所生成的敌怪掉落钱币。
- 困难模式召唤物品不再会从雕像生成的敌怪身上掉落了。
- 主机正式版:和电脑版 1.1.1 中的相应机械师、配方、及各种类一起引入。
- 移动版 1.2.6508:
- 所有雕像现在都用镐来释放,而不再使用锤。
- 雕像所生成的腐化金鱼和腐化兔不再掉落钱币。
- 添加了丛林蜥蜴雕像、丛林蜥蜴守卫雕像和丛林蜥蜴看守人雕像,出现在丛林神庙中。
- 雕像不再会在薄冰上生成。
- 幸运币不再会导致雕像所生成的敌怪掉落钱币。
- 困难模式召唤物品不再会从雕像生成的敌怪身上掉落了。
- 移动版 1.1.5536:
- 天使雕像现在是可放置且可堆叠(最大 99)的了,卖出价由 1 提升至 60,并移除了工具提示('它做不了任何事').
- 将外观更新到与电脑版 1.1 一致。
- 将雕像更名为盔甲雕像。
- 添加了炸弹雕像、心形雕像、星星雕像、小鸟雕像、兔兔雕像、金鱼雕像、蝙蝠雕像、宝箱雕像、螃蟹雕像、水母雕像、食人鱼雕像、骷髅雕像、史莱姆雕像、国王雕像、女王雕像、砧雕像、战斧雕像、回旋镖雕像、靴子雕像、弓雕像、腐化雕像、十字架雕像、魔眼雕像、石像鬼雕像、幽冥雕像、哥布林雕像、战锤雕像、黄蜂雕像、小鬼雕像、蘑菇雕像、镐雕像、石柱雕像、陶罐雕像、药水雕像、死神雕像、护盾雕像、长矛雕像、向日葵雕像、宝剑雕像、树木雕像、和女人雕像。
- 移动正式版:和电脑版 1.0.6 中的相应机械师、配方、及各个种类一起引入。
- 3DS正式版:和电脑版 1.2.4 中的相应机械师、配方、及各个种类一起引入。