鬼魂(敌怪)

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鬼魂
Ghost (enemy).png
Classic mode icon.png 经典
Expert mode icon.png 专家
Master mode icon.png 大师
详细信息
类型
环境
AI 类型悬停 AI
伤害15/305480/4581120
最大生命值50/100220330/150330495
防御4/4812
击退抗性50%/55%/60%
敌怪旗鬼魂旗鬼魂旗电脑版、主机版、和移动版
免疫着火了!毒液Frostbite暗影焰困惑灵液诅咒地狱双足翼龙诅咒中毒涂油破晓霜冻Hellfire
掉落
钱币90困难模式之前: 225困难模式: 360世纪之花后: 540
不要与硬核玩家死亡后变成的鬼魂形态混淆。

鬼魂是个困难模式之前敌怪,在万圣夜季期间于洞穴地下生成。

On the 电脑版 电脑版, Ghosts will spawn in the Graveyard mini-biome, regardless of time. They will also spawn when players mine Tombstones.

Ghosts behave like Wraiths, hovering above the ground and passing through solid tiles to reach the player. In order for ghosts to travel up to players, they must have a solid block to pass through, or else they will stay hovering just above the ground.

小贴士[编辑 | 编辑源代码]

  • Ghosts can be attacked through walls with melee weapons that cannot usually hit through walls - this makes spears and whips especially effective. Both are still great for dealing with large hordes of ghosts, because can hit many of them at once.
  • In Journey Mode, even when the enemy spawn rate is set to 0× the normal rate, mining up tombstones may still cause Ghosts to spawn.

花絮[编辑 | 编辑源代码]

  • 电脑版、主机版、和移动版 Strangely, the Ghost's attack decreases in Expert Hardmode, rather than increasing.
  • 鬼魂的 怪物图鉴怪物图鉴条目:“During the most harrowing times, these apparitions float aimlessly through the depths to steal the life from those they envy.”

历史[编辑 | 编辑源代码]

  • 电脑版 1.4.0.2:Ghosts are more likely to despawn, and the conditions which allow them to spawn has been reduced as well as the maximum number of them.