When taking damage from an attack which deals less than 10 damage, the Magic Cuffs restore 10 mana. Taking damage from an attack which deals more than 10 damage restores that amount of mana (for example, a 25-damage hit restores 25 mana). Note that this is often not reflected in the damage numbers in-game, as these display the amount of damage taken after taking defense into consideration.
The Spectre armor set bonus pairs well with this, as using a magic weapon costs mana and restores health, and when the player takes damage the mana is restored, causing the process to repeat as long as the player isn't taking too much damage and dealing magic damage.
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