Added items are likely included in The patch notes listed below pertain to the Desktop version. 主机版 and 移动版 as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.
184.108.40.206 patch added some new Config.json settings. Some bug fixes and quality of life improvements. 月亮领主 and 火星飞船 tweaked.
When using leftshift on inventory while in shop, you now have an indicator that you're selling items.
You can now quickly move items between your chest and the inventory by using leftshift.
Stardust Guardian is now dyable with your vanity pet dye (have some creative fun!).
Areas you have not seen will now be black in camera mode.
Added 'Highlight New Items' General Settings Option, on by default: Highlights any new item you pick up in your inventory.
Duct-taped multiplayer for good luck and stability*.
You should now have an easier time reporting errors if they happen on a server.
The final boss's leech debuff has been overhauled... (spoilers).
You can no longer put torches on tiles you are not supposed to (metal bars, etc).
Old and corrupt worlds will now display on the world list marked with a red name.
Increased Martian Drone's health to 500.
New config options [ 编辑 | 编辑源代码 ]
Config.json setting "UseSmartWallReplacement", on by default, if you set it off: automatic wall replacement while building will be disabled. Added Config.json setting "UseSmartCursorForCommonBlocks", off by default, if you set this on: 1.2.4's smart block placement will be re-enabled.
Added Config.json setting "DisableLeftShiftTrashCan", off by default, if you set this on: Quicktrash will be ENTIRELY disabled.
Added Config.json setting "HidePasswords", off by default, if you set this on: all passwords in the client will appear as Asterisks (*).
Added Config.json setting "ThickMouseEdges", off by default, if you set this on: your mouse will have thick borders colored by "ThickMouseEdgesPackedColor"'s color.
Fixed 'event' achievements not being granted in multiplayer ("You can do it!", "It's Hard!", "No Hobo" and so on)
Fixed Truffle worm not spawning
Fixed 'Funkytown' achievement will no longer be granted after respawning from death in the glowing mushroom biome.
Fixed Gypsy Robe bottoms being genderbent.
Fixed Daybreak's, Stardust Dragon and Stardust Cell Staff's gold values
Fixed some server crashes (portals, lunar shields)
Fixed numerous attack forms not being synced server-side (unicorn mount, slime mount, solar dash, SoC dash, etc)
Fixed achievements menu slider bar hanging on top of screen if all filters are disabled
Fixed Armed Eskimo Zombies not dropping their proper gore
Fixed bug where traps could critically hit
Fixed issue where banners could be placed on closed trap doors
Fixed Quickstack stacking items of max stack 1 and quick stacking coins from your inventory
Fixed Quickstack eating coins
Fixed crash in LookForColorTiles
Fixed excessive net synchronization on some cases
Fixed Team Dye not stacking correctly
Fixed developer equipment dropping from non-hardmode bosses
Fixed crash when saving old worlds
Fixed issue where banning was ineffective (including ports...)
Fixed Loki's dye missing the common developer's tooltip
Fixed Staff of Regrowth Moss growing feature not working in multiplayer
Fixed channelled weapons being halted from use when you hover over information icons
Fixed Phantasm arrows exploit allowing you to get more arrows than you use
Fixed Horseman's blade not summoning pumpkins against Lunar invasion enemies
Fixed dupe bug with Item Frames
Fixed bug where you couldn't remove an item from the Item Frame if you had a favorite item selected
Fixed bug where Config.json's "FrameSkip" was written in reverse compared to ingame
Fixed Nymph not having rarity on Lifeform Analyzer
Fixed Srollers dealing unintentionally high damage
Fixed Developer armor wings gold costs
Fixed Frozen Campfire showing Ichor Campfire icon when aimed on the rightmost tile
Fixed Bee gun being unable to critically hit
Fixed Torch dupe bug
Fixed numerous desync issues in multiplayer
Fixed an issue where world and player names containing various characters would causes crashes and strange behavior when using cloud saving and favoriting.
Fixed an issue where corrupt configuration files would cause crashes.
Fixed an issue where you could invite players to your previous game while in single player.
Fixed an issue where joining a game from outside of the game would cause an uncancellable joining screen to display.
Fixed an issue where the password box would sometimes not show up.
Setting your resolution while in fullscreen mode will now apply correctly.
Fixed numerous potential multiplayer exploits
Fixed issue where players could hack themselves "difficulty 3".