|Release date||July 9, 2015|
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|Version history • Patches category|
The 188.8.131.52 patch fixed a number of bugs, several multiplayer. Some re-balancing.
- In addition to the fixes to 蛇发女妖's line of sight, she now makes sound and emits particles when petrifying players.
- 仙人掌梳妆台 and 南瓜梳妆台 now both require the 锯木机 to craft.
- Skeleton Mage Banner and Spider Banner have been renamed to accurately reflect against which enemies they will 增益 you in combat.
- 敌怪 should no longer count towards tally counters / banners if no player has touched them before they died (i.e. random mob deaths by lava pool no *longer count).
- When dropping a 旗帜, enemies will now give the banner to the last player to hit them rather than the nearest player.
- "处处遍染" now really requires having all of the equipment slots include 染料, rather than just armor/accessory slots.
- In addition to the fix for 幻影弓 (see below), it has been slightly nerfed.
- 星旋机枪 has been slightly buffed.
- 蛾怪之翼 are now obtainable as a drop from 蛾怪 after 世纪之花 has been defeated.
- In addition to the dye plants spelunking fix (see below) 奇异植物 should now be more common.
- Teleportation should no longer black out the screen if the end point is located on the same screen area.
- In accordance with the numerous fixes to teleportation and velocity, 传送枪 maximum falling speed has been tripled!
- In addition to the 火星探测器 fix (see below) Martian Probes can no longer spawn near the world center, and their spawn chance has been reduced.
- Reduced the chance of a natural 日食 happening.
- Added Config.json setting "UseSmartAxeAfterSmartPickaxe", which is off by default. If you enable this: Smart Pickaxe would be prioritized over Smart Axe *for items that can mine both.
- Red的抛球 & 女武神悠悠球 are now both obtained from Red's and Lazure's developer sets, and their stats have been rebalanced.
- Yoraiz0r的魔法 no longer counts as a vanity item. (this was not a bug)
- 血腥脊椎 now required 30 毒粉 in its recipe.
- You can no longer escape from the final boss's wrath.
- Dedicated servers can now be launched with -forcepriority to override server settings file's process priority.
- Dedicated servers can now use -ip again to set their local IP address
- Chat text should no longer draw if chat string length is zero.
- Reduced Steam call count. (should solve most of the multiplayer framedrop issues)
- Improved cancelling the process of joining games.
- Reduced some packet sizes for multiplayer.
- Fixed 粉史莱姆 not appearing on 生命体分析机.
- Fixed 旗帜s not applying to melee hits (剑s, 连枷s , 斧头s, 镐s , etc).
- Fixed 日耀碑牌 not being consumed when used in multiplayer.
- Fixed 矿车 generated tracks removing 电线s they go through.
- Fixed certain banners turning into other banners when placed in multiplayer.
- Fixed (almost unnoticeable) bug where if the player comes to a standstill in multiplayer you might see them walking for another bit of time.
- Fixed bug where cultists can respawn while the final boss is spawning.
- Fixed 粘性雷管 tooltip.
- Fixed Red的翅膀 letting you noclip .
- Fixed 壁炉 not counting as a light source for 房屋s.
- Fixed Invasion progress going negative in Frost/南瓜月 if you exceed ~32k points in multiplayer.
- Fixed 税收官 not granting money in multiplayer.
- Fixed 克苏鲁之眼 dealing WAYYYYY too much damage in normal mode.
- Fixed issue that caused maps to go black along with a handful of related issues.
- Fixed issue where you could get new characters with the 6th accessory slot unlocked.
- Fixed walls not framing properly in camera mode snapshots.
- Fixed electrocution debuff being removable by right clicking.
- Fixed some inconsistencies between 小地图 heads and character heads .
- Fixed some typos regarding item tooltips.
- Fixed hittable enemy projectiles not scaling in 专家模式.
- Fixed Solar shields drawing even when you're dead.
- Fixed certain items continuing their use even if you're under heavy crowd control (petrified , frozen , etc).
- Fixed 天域水槽 requiring the 生命木织机 to craft.
- Fixed bug where worms would leave floating heads around when dying in multiplayer (hopefully!)
- Fixed 'out of bounds' very rare crash with smart cursor.
- Fixed Shadow Orbs spawning in 猩红 worlds by mistake.
- Fixed air items being left over when monsters pick up coins in 专家模式.
- Fixed 便装假发 requiring a hair dye in order to apply normal dyes to itself.
- Fixed enemies despawning when hit by weak attacks with high armor penetration (bosses not dropping loot bags).
- Fixed 火星飞碟 and 荷兰飞盗船 having invisible, invincible pieces in multiplayer.
- Fixed loot from fishing not being highlighted in the highlight system.
- Fixed 火焰花s not fiercely glowing when in bloom.
- Fixed certain 成就s not being obtainable in multiplayer (you should now be able to get them all).
- Fixed 养蜂人 and beetle offense proccing their effects on dummies.
- Fixed 'quick stack to all chests' potentially eating loot in old/modded worlds.
- Fixed Solar 减益 spreading to friendly NPCs, killing them.
- Fixed high velocity allowing players to travel through blocks.
- Fixed 傀儡 sometimes being invisible in multiplayer.
- Fixed fishing achievements not being counted on Steam / resetting on startup.
- Fixed recalling while renaming a 宝箱 would lock your controls out until a restart.
- Fixed weird interactions between dashing and ropes.
- Fixed bug where 幻影弓 dealt unintentional high damage.
- Fixed dye plants not glowing to spelunking effects.
- Fixed 增速轨道s not switching directions in multiplayer.
- Fixed 蛇发女妖 petrifying players who are out of her vision.
- Fixed 流星火怪s not charging at players who are unreachable.
- Fixed Alien Vortexes and Lightning Vortexes spawning in places where they are ineffective.
- Fixed 火星探测器 / 邪教徒s spawning while important things happen (boss fights, invasions)
- Fixed a large multitude of variation NPCs not dropping their banners / counting tally.
- Fixed 哥布林弓箭手 not counting tally / dropping its banner.
- Fixed controls being reversed for 反重力钩 when used in reverse Gravity.
- Fixed 提炼机 drops appearing weirdly when used in reverse Gravity.
- Fixed the final boss's body parts not showing display names.
- Fixed 世纪之花 flag not triggering for non-English users.
- Fixed being unable to leave settings menu under rare and unfortunate circumstances.
- Fixed parallax not loading correctly.
- Fixed 'falling blocks over door' dupe bug.
- Fixed cultists sinking into the floor in multiplayer rarely.
- Fixed falling blocks not taking actuated tiles into account.
- (Potentially) Fixed boss bags disappearing after death.
- Fixed 传送枪 right click working in camera mode.
- Fixed thick cursor point being the inner edge's and not the outer's.
- Fixed 星尘之龙 size going bonkers.
- Fixed mobs targeting 硬核 player ghosts.
- Fixed 火星探测器 detecting players above it.
- Fixed miscellaneous chat tag errors.