地牢幽魂

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地牢幽魂
Dungeon Spirit.png
详细信息
类型飞行敌怪
环境地牢
AI 类型地牢幽魂 AI
伤害70 / 140
最大生命值200 / 400
防御30
击退抗性80% / 82
免疫所有减益
敌怪旗地牢幽魂旗地牢幽魂旗电脑版主机版3DS版
掉落
钱币5 银币
  • 物品(数量)掉落率
  • 灵气灵气 (1-2 电脑版 Console only.png
    • 1-3 Mobile only.png)
    100%

A 地牢幽魂 is a 困难模式, post-世纪之花 flying 敌怪 that can go through walls and drops 灵气, which can be used to create many Spectre related items.

After defeating Plantera, whenever you defeat an enemy with more than 100 health points in the Hardmode 地牢 there is a 6.67% (1/15) chance of a Dungeon Spirit spawning. Statue spawned enemies will never spawn Dungeon Spirits on the 电脑版 电脑版.

On the 移动版 移动版, after Plantera's defeat, any enemy, regardless of health, has a 1 in 13 chance of spawning a Dungeon Spirit.

Dungeon Spirits are immune to all 减益s.

小贴士[编辑 | 编辑源代码]

  • An easy way to farm Dungeon Spirits is to find or place a 水蜡烛 in a large room that has many tunnels leading into it and use the 食人鱼枪 on enemies, because when an enemy is killed and a Dungeon Spirit spawns, the piranha will bounce onto it.

备注[编辑 | 编辑源代码]

  • If you have an active 妖灵瓶, the Dungeon Spirit may blend in and be mistaken as the Wisp, as they look very similar. Dyeing the Wisp is an effective way around this without dismissing the light pet.
  • During 专家模式, all enemies have double health and all pre-hardmode enemies receive a further health bonus when in Hardmode. Because of this, all enemies in the dungeon can spawn Dungeon Spirits, except for the 诅咒骷髅头, the 尖刺球 and the 烈焰火轮.

历史[编辑 | 编辑源代码]

  • 1.3.0.1
    • Spawn chance increased. No longer spawns from Statue-spawned enemies
    • Can now drop its own respective banner.
  • 1.2.1:Spawn chance reduced.
  • 1.2.0.3:Spawn chance reduced, max Ectoplasm dropped reduced from 3 to 2.
  • 1.2:引入。