地牢幽魂

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地牢幽魂
Dungeon Spirit.png
詳細信息
類型飛行敵怪
環境地牢
AI 類型地牢幽魂 AI
傷害70 / 140
最大生命值200 / 400
防禦30
擊退抗性80% / 82
敵怪旗地牢幽魂旗地牢幽魂旗電腦版主機版3DS版
免疫所有減益s
掉落
錢幣5 銀幣
  • 物品(數量)掉落率
  • 靈氣靈氣 (1-2 電腦版 Console only.png
    • 1-3 Mobile only.png)
    100%

A 地牢幽魂 is a 困難模式, post-世紀之花 flying 敵怪 that can go through walls and drops 靈氣, which can be used to create many Spectre related items.

After defeating Plantera, whenever you defeat an enemy with more than 100 health points in the Hardmode 地牢 there is a 6.67% (1/15) chance of a Dungeon Spirit spawning. Statue spawned enemies will never spawn Dungeon Spirits on the 電腦版 電腦版.

On the 移動版 移動版, after Plantera's defeat, any enemy, regardless of health, has a 1 in 13 chance of spawning a Dungeon Spirit.

Dungeon Spirits are immune to all 減益s.

小貼士[編輯 | 編輯原始碼]

  • An easy way to farm Dungeon Spirits is to find or place a 水蠟燭 in a large room that has many tunnels leading into it and use the 食人魚槍 on enemies, because when an enemy is killed and a Dungeon Spirit spawns, the piranha will bounce onto it.

備註[編輯 | 編輯原始碼]

  • If you have an active 妖靈瓶, the Dungeon Spirit may blend in and be mistaken as the Wisp, as they look very similar. Dyeing the Wisp is an effective way around this without dismissing the light pet.
  • During 專家模式, all enemies have double health and all pre-hardmode enemies receive a further health bonus when in Hardmode. Because of this, all enemies in the dungeon can spawn Dungeon Spirits, except for the 詛咒骷髏頭, the 尖刺球 and the 烈焰火輪.

歷史[編輯 | 編輯原始碼]

  • 1.3.0.1
    • Spawn chance increased. No longer spawns from Statue-spawned enemies
    • Can now drop its own respective banner.
  • 1.2.1:Spawn chance reduced.
  • 1.2.0.3:Spawn chance reduced, max Ectoplasm dropped reduced from 3 to 2.
  • 1.2:引入。