感應器

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感應器
  • Logic Sensor (Day).png Logic Sensor (Night).png Logic Sensor (Player Above).png
    Liquid Sensor (Water).png Liquid Sensor (Lava).png Liquid Sensor (Honey).png Liquid Sensor (Any).png
  • Sensors placed.gif
Stack digit 9.pngStack digit 9.pngStack digit 9.png
詳細信息
類型家具機械
可放置Yes
大小1格寬 × 1格高
使用時間14 很快速度
稀有度稀有度級別:1
電腦版 電腦版獨有內容:此的信息適用於電腦版泰拉瑞亞

A Sensor is a Hardmode mechanism that emits a signal under specific circumstances. Currently, there are 7 different types of sensors. There are 2 sub-categories of sensors. There are Logic Sensors, and there are Liquid Sensors.

There are 3 different Logic Sensors:

  • Logic Sensor(Day) which emits a signal when night turns to day.
  • Logic Sensor(Night) which emits a signal when day turns to night.
  • Logic Sensor(Player Above) which emits a signal when a player enters the area above it, and emits another when the player leaves the area above it.

There are 4 different Liquid Sensors:

  • Liquid Sensor(Water) which emits a signal when submerged in water, deactivates otherwise.
  • Liquid Sensor(Lava) which emits a signal when submerged in lava, deactivates otherwise.
  • Liquid Sensor(Honey) which emits a signal when submerged in honey, deactivates otherwise.
  • Liquid Sensor(Any) which emits a signal when submerged in any liquid, deactivates otherwise.

製作[編輯 | 編輯原始碼]

配方[編輯 | 編輯原始碼]

產物材料製作站




邏輯感應器(晝)邏輯感應器(晝)電腦版
內部物品 ID:3613
秘銀砧秘銀砧
   
山銅砧山銅砧
邏輯感應器(夜)邏輯感應器(夜)電腦版
內部物品 ID:3614
邏輯感應器(玩家出入上方)邏輯感應器(玩家出入上方)電腦版
內部物品 ID:3615
液體感應器(水)液體感應器(水)電腦版
內部物品 ID:3726
液體感應器(熔岩)液體感應器(熔岩)電腦版
內部物品 ID:3727
液體感應器(蜂蜜)液體感應器(蜂蜜)電腦版
內部物品 ID:3728
液體感應器(任何)液體感應器(任何)電腦版
內部物品 ID:3729

Player Above Sensor[編輯 | 編輯原始碼]

It has a 5 blocks wide and 10 blocks tall detection zone, although it is actually about 1-2 pixels bigger than that.

When a player moves into the zone, it sends a signal. When a player exits the zone, it also sends a signal.

Note : In multiplayer, if one player moves into the zone, and then another enters the same zone while the first player is still in the zone, the sensor will not send another signal, making it useful for automatic doors in multiplayer (where multiple players may pass the same door). The Player Above sensor will also trigger on the position of dead players until they respawn, which should be considered during Expert Mode planning in particular.

歷史[編輯 | 編輯原始碼]