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See also: Guide:Liquids
Some Water in a Forest.

is an abundant 液体. It is found in nearly any 生物群落 in pools of various sizes, and forms the large 海洋s on either side of a map. It is less abundant in 沙漠s, and absent in 地狱 (where it disappears if made to flow there). Water flows more freely than 熔岩 and 蜂蜜. Each 生物群落 has its own unique water color (these colors can be changed, with the 喷泉s sold by the 巫医 once he spawns in your world Desktop only.png , or after 世纪之花 is defeated Console only.pngMobile only.png). Water is only found above a certain 深度, beneath which 熔岩 pools tend to appear instead.

蜡烛s, 火把es, and 烈焰箭s do not emit light underwater, but 荧光棒s and some other light sources do. Most torches are knocked free when water touches them.

Upon submersion, a player's 呼吸条 will display, indicating their remaining breathing time before drowning damage will be incurred. The point where a player is considered submerged for purposes of the breath meter is one pixel above the eyes.

If the player's feet are in at least one tile of water, movement is hindered noticeably. Certain 配饰 or 药水s can boost player movement through liquids, enable swimming, or even allow walking along its surface. Players cannot swim by default.

In 专家模式, entering water in 雪原生物群落 will give the player 冷冻 debuff, which slows the player even more.

制作[编辑 | 编辑源代码]

An example of water (together with lava and honey) placed to be used as a crafting station. Notice the Crystal Ball above them.

Like 熔岩 and 蜂蜜, water can be used as a minor 制作站. It works just like those two; in order to use it the player only has to stand nearby. Creation of items from a body of water does not lower the water level at all. A 水槽 may be used in place of a water fluid tile, and similarly offers unlimited water to recipes.

用于制作[编辑 | 编辑源代码]

 

产物 材料
Bottled Water.pngBottle.png玻璃瓶
Mud Block.pngDirt Block.png土块

水 + 水晶球

产物 材料
Waterfall Block.pngGlass.png玻璃
Magic Water Dropper.pngEmpty Dropper.png空滴管

Water can also be used to make the following items, though not as a crafting station:

Item When combined with
Obsidian.png 黑曜石 Lava.png 熔岩
Honey Block.png 蜂蜜块 Honey.png 蜂蜜

20[编辑 | 编辑源代码]

角色 掉落物
Normal 敌怪:
Goldfish.png 金鱼
Piranha.png 食人鱼
Blue Jellyfish.png 蓝水母

In the 海洋:

Crab.png 螃蟹
Pink Jellyfish.png 粉水母
Sea Snail.png 海蜗牛
Squid.png 乌贼
Shark.png 鲨鱼
Orca.png 逆戟鲸
During a 血月:
Corrupt Goldfish.png 腐化金鱼
Crimtane Goldfish.png 猩红矿金鱼

During 困难模式:

Blood Feeder.png 嗜血怪
Angler Fish.png 琵琶鱼
Green Jellyfish.png 绿水母
Blood Jelly.png 血水母
Fungo Fish.png 蘑菇鱼
Arapaima.png 巨骨舌鱼
From 金鱼:
Goldfish.png 金鱼 Console only.png / Mobile only.png

From 食人鱼s:

Hook.png Hook (crafting material)

From 鲨鱼s:

Shark Fin.png 鲨鱼鳍

From 海蜗牛s:

Purple Mucos.png 紫粘液 Desktop only.pngConsole only.pngMobile only.png

From 乌贼s:

Black Ink.png 黑墨水 Desktop only.pngConsole only.pngMobile only.png

From 水母:

Glowstick.png 荧光棒

From 绿水母:

Megaphone.png 扩音器

Items interacting with water[编辑 | 编辑源代码]

注解[编辑 | 编辑源代码]

  • Underground pools of water may sometimes be spotted via the glowing 水母 that spawn there.
  • The game occasionally has difficulty leveling out large volumes of liquid that flowed into a new space. Exiting and reloading the world, or relocating the liquid elsewhere, can sometimes remedy the problem.

历史[编辑 | 编辑源代码]

  • 1.3.4: Water is now dynamic and has a setting to be more or less dynamic.
  • 1.3.0.1: In Expert Mode, water in a snow biome gives the player 冷冻 debuff.
  • 1.2.4: Actuated tiles no longer remove the water over them on world load.
  • 1.2.3:
    • Sped up the Water moving code a bit. 5-10%.
    • Fixed a bug where moving very large quantities of water could leave some water floating.
    • Fixed issue where you cannot jump while in 逆转重力 in water.
    • Running underwater no longer causes flashes of the 窒息 debuff.
  • 1.2:
    • When water touches a half block, it will create a waterfall. Water can also change colors depending what biome it is in, or if it's a Blood Moon.
  • 1.1: Water is in a secondary 'layer' behind the placed blocks, therefore can no longer be removed by placing blocks on it. "Blocked" liquids disappear only after restart of world.
  • 1.0.5:
  • Pre-Release: 引入。Template:Liquids