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沙尘暴

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电脑版主机版 电脑版/主机版独有内容:此的信息适用于电脑版主机版泰拉瑞亚
BiomeBannerSandstorm.png
此文章是关于事件的。对于物品,参考沙暴气球沙暴瓶

A Sandstorm is an event which occurs randomly in the Desert when wind speed is above 30 mph 电脑版. During this event, a few enemies often found in the Underground Desert appear on the surface, as well as Angry Tumblers and, in Hardmode, Sand Elementals and Sand Sharks. If the player is standing in the Desert while this event is active, the Mighty Wind debuff will be inflicted on the player if they are not in front of a 背景墙.

A Sandstorm has a 1/84600 chance of occurring per game tick once the conditions are fulfilled in 电脑版 电脑版(1/84600 = per tick. 1 tick = 1/60th of a second = 60 ticks per second = 3600 ticks per minute. 84600/3600 = 23.5 minutes. So in theory once the 30 mph conditions are met you have a good chance of a sandstorm occurring within 1 in game day - providing that the conditions stay constant during that time.) This means that the wind speed in game must be at 30 mph for a 23.5 minute period on average in order for a Sandstorm to spawn.

A sandstorm has a 1/518400 chance of occurring in 主机版 主机版.

Note that prior to defeating the Eye of Cthulhu, they are less common and have a less dangerous spawn set.

For the best chance for a Sandstorm to occur it needs to be Raining (18.2% chance per day - 24 minute duration), Night time (7.30 pm - 4.30 am in game - 9 minute duration) and for it to be a Windy Day (starts at 20 mph of wind).

在沙尘暴期间,背景将变成灰蒙蒙的黄色,并且玩家的屏幕上还会出现小花纹。还能看到沙粒飞过屏幕。用颜色或白照明可以放大效果,在某些计算机上可能会占用大量资源,而使用复古或迷幻会消除大部分背景尘埃。

内容[编辑 | 编辑源代码]

备注[编辑 | 编辑源代码]

  • 沙尘暴是全局事件;这意味着如果一个沙漠发生了沙尘暴,则所有沙漠都会有沙尘暴。
  • 沙尘暴只会发生在沙漠中。其他地方的背景会正常显示。
    • 它在玩家制造的沙漠也会发生。
  • 微粒的颜色随着沙漠是常规、腐化/猩红、还是神圣沙漠而改变。
  • 沙尘暴的到来与结束没有任何通知,因此如果想要经历一次完整的沙尘暴,必须经常检查沙漠。
  • 沙尘暴的长度(以嘀嗒为单位)由以下公式决定,其中 x 为 0.0 到 1.0(不包含)之间的随机小数:
length = 3600 * (8 + x * 16)
这意味着沙尘暴的持续时间是从 28800 到 86400 嘀嗒,即现实中的 8 到 24 分钟。
  • 沙尘暴是少数不限制其他敌怪生成的事件之一。

小贴士[编辑 | 编辑源代码]

  • 因为沙尘暴只会发生在沙漠的地表层,所以玩家可以飞过去。
  • 蛇蜥怪坐骑会在玩家移动时抵抗强风减益。这可以减轻玩家在本事件期间穿越沙漠的难度。但是,强风在玩家不移动时依然会推动玩家。
  • One way to dodge attacks from enemies like the Angry Tumbler is to have movement accessories like the Dunerider Boots or Lightning Boots.
  • Placing walls where the player will walk will stop the Mighty Wind debuff, making movement normal.
  • Placing blocks over the entrances to the Underground Desert will help the player avoid falling and getting stuck, because the Mighty Wind pushes the player back.
  • 电脑版 The Mighty Wind Debuff pushes the player less, so players will not have to be worried about getting stuck in small holes.

花絮[编辑 | 编辑源代码]

  • The Sandstorm is similar to the Blizzard event in that it reduces visibility and spawns new enemies, though unlike the Blizzard (and some real life sandstorms), it is not tied to rain in any way. It is also similar in that it happens simultaneously with another event - in this case, the Windy Day.
  • The Weather Radio indicates the direction the sand is blowing, and thus the direction the Mighty Wind debuff will push the player.
  • When the Weather Radio indicates that the wind is moving at 0 miles per hour, the sandstorm pushes the player west.
  • As of the 1.4 update, the player will squint while they are in the Sandstorm.

历史[编辑 | 编辑源代码]

  • 电脑版 1.4.0.1
    • Sandstorms only occur when wind speed is above 30 mph.
    • Sandstorms are now significantly less common in pre-Hardmode.