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丛林盔甲 is a set of 盔甲 consisting of a 丛林衣, a 丛林帽 and 丛林裤.
The Jungle armor grants the wearer 17 defense and is crafted from items dropped by foes in the 地下丛林 biome: 丛林孢子, 毒刺s, and 藤蔓s. It is currently an early-game "Mage" armor, giving players the option to use magic instead of traditional combat.
When the whole set is worn it reduces mana usage by 16% and creates a grass particle effect when moving. Each individual piece increases maximum mana by 20-40 and magic critical strike chance by 4%, for a total of 80 Template:Pc icon / 60 Template:Console iconTemplate:Mobile icon higher maximum mana and 12% Template:Pc icon / 9% Template:Console iconTemplate:Mobile icon magic critical strike chance when the whole set is equipped.
The total material cost of making the full set is:
套装
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制作
配方
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备注
- Despite the Jungle armor being Magic class gear, the same materials needed for the armor can only craft Melee weapons.
- You can get the full set bonus even if you use some part of 远古钴盔甲, a rare drop of 黄蜂s and 食人怪s.
- Despite being able to acquire this armor fairly early in the game, this set is very good for mages in all stages of pre-hardmode, even rivaling some early hardmode gear.
历史
- 1.3.1: Sprite updated.
- 1.3.0.1:
- Stinger requirement reduced from 12 to 10.
- Total defense increased from 15 to 17.
- Max mana bonus increased from 60 to 80.
- Critical strike chance increased from 9% to 12%.
- 1.2.3: Fixed bug where you didn't get the set bonus by mixing Ancient Cobalt & Jungle armor pieces.
- 1.2:
- Crafting no longer requires 宝石s. Old recipe called for 1 of each gem for the set.
- Hat and Pants defense increased from 4 to 5.
- Female sprite updated.
- 1.1:
- 1.0.6:
- Maximum mana increased by 60 (20 for each piece).
- Magic critical strike chance increased by 9% (3% for each piece).
- Set bonus: 16% reduced mana usage; formerly 25% reduction.
- Defense of all pieces reduced by 2, from 6/7/6 to 4/5/4.
- Crafting recipe changed:
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