On the Desktop version, the Bone Glove is an Expert Mode-exclusive Accessory which throws two crossed bones that can bounce off walls three times or pierce three enemies before being destroyed every time a Weapon is used, once per second. The bones deal 25 class-neutral damage, but additionally ignore up to 25 enemy defense.
On the Console version, Mobile version, Nintendo Switch version, and tModLoader version, the Bone Glove is an Expert Mode-exclusive throwing weapon which allows a player to throw two crossed bones that can bounce off walls three times or pierce three enemies before being destroyed. It consumes one Bone per throw and has a 33.33*1/3 (33.33%) chance not to consume any.
The Bone Glove is always obtained from the Treasure Bag dropped by Skeletron.
Its best modifier is Unreal. This is a modifier usually exclusive to ranged weapons, but, since the Bone Glove is considered a Throwing weapon, it receives stat bonuses from Fossil armor and Ninja armor but is unaffected by ranged-specific bonuses such as those from the Ranger Emblem.
Notes
- The Bone Glove is affected by ammo consumption reduction effects, and will benefit from items that increase throwing damage and velocity.
- It is a unique throwing weapon in that it is not consumed upon use, but instead requires ammunition, much like ranged weapons. It shares this trait with the Ale Tosser.
- If the Bone Glove hits an enemy right next to the player, the amount of damage dealt excludes the Bones' damage, only the Bone Glove's base damage counts.
Tips
- The Bone Glove is a great weapon inside the Dungeon's tight corridors, because it bounces three times.
Trivia
- The Bone Glove is one of the few Expert Mode items that cannot be equipped in any accessory or equipment slots, the others being the three parts needed to craft the Mechanical Cart and the Demon Heart. Apart from developer items, it is also the only weapon in the game that can only be acquired through Expert Mode.
- The bones thrown by the Bone Glove resemble the one from Jack O' Bones(Bone Thrower) from Castlevania
History
- 电脑版 1.4.1:
- Item type changed from Weapon to Accessory.
- Now also has vanity visibility in the Gloves spot.
- 电脑版 1.4.0.1: Damage type changed from Throwing to Ranged.
- 电脑版 1.3.0.1: Introduced.
- 主机版 1.0.933.1: Introduced. ()
- 主机版 1.0.750.0: Introduced. ()
- Switch版 1.0.711.6: Introduced.
- 移动版 1.3.0.7: Introduced.